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Steam News10 June 202627d ago

Beddua: İlk Düğüm - Yama Notları v0.1.2

Beddua: İlk Düğüm - Patch Notes (v0.1.2) New Content and Optimizations World Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.

In this update3

Full notes

Full Beddua:İlk Düğüm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Maps
  • Performance
  • UI and audio
  • Gameplay
changedNew Content and OptimizationsWorld Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.
changedNew Content and OptimizationsDynamic Lighting System: Interaction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
addedNew Content and OptimizationsSoundscape Design: New layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
changedNew Content and OptimizationsAI Behaviors: Patrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
fixedNew Content and OptimizationsLocalization: Typos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.
fixedBug FixesCollision Issues: Physical errors causing the character to get stuck in certain narrow passages have been resolved.

Beddua:İlk Düğüm changes

changedWorld Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.
changedDynamic Lighting System: Interaction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
addedSoundscape Design: New layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
changedAI Behaviors: Patrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
fixedLocalization: Typos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.

Beddua: İlk Düğüm - Patch Notes (v0.1.2)

New Content and Optimizations

  • World Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.

  • Dynamic Lighting SystemInteraction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
  • Soundscape DesignNew layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
  • AI BehaviorsPatrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
  • LocalizationTypos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.

Bug Fixes

  • Collision IssuesPhysical errors causing the character to get stuck in certain narrow passages have been resolved.
  • Memory Leak: Background processes that could cause performance loss during long gaming sessions have been optimized.

Noxra Game Studios

Source

Steam News / 10 June 2026

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