In this update3
Full notes
Full Beddua:İlk Düğüm update
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What changed
3 fixes1 addition4 changes0 removals
- Maps
- Performance
- UI and audio
- Gameplay
changedNew Content and OptimizationsWorld Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.
changedNew Content and OptimizationsDynamic Lighting System: Interaction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
addedNew Content and OptimizationsSoundscape Design: New layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
changedNew Content and OptimizationsAI Behaviors: Patrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
fixedNew Content and OptimizationsLocalization: Typos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.
fixedBug FixesCollision Issues: Physical errors causing the character to get stuck in certain narrow passages have been resolved.
Beddua:İlk Düğüm changes
changedWorld Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.
changedDynamic Lighting System: Interaction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
addedSoundscape Design: New layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
changedAI Behaviors: Patrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
fixedLocalization: Typos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.
Beddua: İlk Düğüm - Patch Notes (v0.1.2)
New Content and Optimizations
World Partition Integration: The map management system has been migrated to "World Partition" in Unreal Engine 5.7.1, allowing for more efficient environment design and object placement.
- Dynamic Lighting SystemInteraction of light sources with the environment and shadow quality have been improved to heighten atmospheric tension.
- Soundscape DesignNew layers have been added to environmental sounds; audio now reacts more realistically based on your positioning.
- AI BehaviorsPatrol routes and trigger distances for encounters have been adjusted to create a more unsettling experience for the player.
- LocalizationTypos in the English texts have been corrected; development for French, German, and Polish language support has been initiated.
Bug Fixes
- Collision IssuesPhysical errors causing the character to get stuck in certain narrow passages have been resolved.
Memory Leak: Background processes that could cause performance loss during long gaming sessions have been optimized.
Noxra Game Studios
Source
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