Full notes
Full BeatShot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
Bug Fixes
The "Bordering" Spawn Selection custom game mode option now works as intended.
Fixed a bug where the game incorrectly stated there was an error connecting to the database when attempting to delete custom game mode scores with no saved entries.
Fixed a bug causing custom game modes to not properly import from a string.
Fixed a bug where game modes similar to BeatGrid with reinforcement learning enabled could get stuck without activating any targets.
Fixed a bug where spawning or activation could be skipped if a higher priority setting failed.
Fixed a bug causing the audio analyzer threshold settings to not allow the intended selection range.
Fixed an issue where multiple targets being spawned at the same time in non-grid modes could spawn intersecting each other.
Fixed an issue where a black screen would briefly appear during a loading screen.
Steam
Added achievement icons for all achievements.
Added achievement progress notifications for game mode achievements requiring greater than 5 playthroughs.
Website Updates
Increased the maximum number of modes visible on the time played bar charts.
Added the option to filter by date range for all default and custom mode charts.
Added the option to delete score entries from the history page.
Fixed an issue where the location accuracy heat map was not visible in the in-game web browser.
Fixed an issue where an invalid row could appear on the history page in the in-game web browser.
Miscellaneous
Updated game mode descriptions.
Changed the "Targets Spawned" PlayerHUD stat to "Targets Activated".
The feedback widget no longer clears feedback upon an unsuccessful http request.
Saving scores to the database now happens asynchronously, so unsuccessful http requests should no longer cause problems.
The game will postpone exiting to the desktop until it receives an http response when saving scores from an in-progress game mode.
The wall menu text now pulses when changing the night mode setting until the time of day transition completes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
