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Full Beatdown City Survivors update
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Repeated intro
Hey folks!
What changed
- Maps
- Gameplay
Beatdown City Survivors changes
Shawn here, and I wanted to say, as always, a huge thank you to everyone playing our demo and giving feedback.
I wanted to announce that we’re officially moving the game to early 2026. That means between January and February. We wanted to get it out this year, but various things got in the way. One thing was we wanted to deliver a more complete experience, and we're excited to deliver it!
In October we dropped our most expansive trailer yet, showing 4 of the biomes including the animal filled Park and the toxic wasteland of Downtown.
We also showed new playable characters, like Pumpkin the cat, new enemies, like the roaming hordes of Special Forces in Downtown, and several bosses, including the massive Rat Mom alt boss for the subway.
Each level has multiple variants. These contain different win conditions, increased difficulty levels, and alt bosses. The levels themselves also change a bit - one example is, the subway lights go out, and the red, emergency lights kick on, giving a whole new vibe to the level.
We’re hard at work making this game the best it can be. It's primarily just 2 of us, I make the art, and Matt makes the code, so we appreciate the patience. We'll be back next with a release date! If you'll be at MAGFest (Jan 8-11), we'll be demoing there, and will most likely have a date by then.
Thanks for support! And please share our game with your friends so they can wishlist and play the the demo!
PEACE!
Source
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