In this update6
Full notes
Full Beatdown City Survivors update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Store
- Performance
Beatdown City Survivors changes
First off, thank you to everyone checking out the demo! If you played it, PLEASE give us a review.
We’ve been very happy with how the demos been going, we’re extending our demo for a few more weeks!
(For access to Playtests, consider joining our discord and signing up! https://discord.gg/BK57QbFgfG)
Our latest character, Julie Chu, can now be unlocked!
Julie is a judo master, with a 360 attack, doing damage to everyone around her!
She also has a unique roll that does melee damage to enemies.
Her skill increases the area of all of her attacks.
Her unlock requirements require you to play as Lisa, Brad and Bruce for at least 5 minutes each.
We just added counting time to the game, so even if you already played as Brad/Bruce/Lisa, you'll still have to do the 5 minutes each again.
Other Fixes
Character Unlocks
We made unlocking Heather and Abbey easier.
Missions
Destroying Vans counts over repeated playthroughs.
Now if you destroy 1 or more vans and die, it will count for your next run.
UI
You can now toggle off the Now Playing box if you want. It is also localized.
Added "Controls" to the menu.
We’re in the process of making controls rebindable.
We updated how outlines load so they update immediately when you change the options.
Updated status effect icons, added Julie's Area Up icon (for her skill)
MISC
Fixed an issue where pressing E to close pause menu would also immediately interact with what you were next to
Fixed bug where Farooq item/upgrade cards would be incorrectly left in selected state
Fixed a bug where if a shop had an upgrade for a weapon, then you crafted that weapon into something else, the upgrade in the shop would be broken
Fixed a bug where the Now Playing box would cause the game to hang if you were in a menu (Thanks IGN Live players!)
Increased performance.
And that's it for now! Please continue to give us feedback, either on the Steam forums, or our discord!
Source
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