What changed
1 fix1 addition3 changes0 removals
- Store
- UI and audio
- Gameplay
- Balance
- Server
fixedBugfixes:Fixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.
changedEngine Burst:This skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.
changedTime Capsule:Slow potency increased from 60% to 75%.
changedNano Tornado:Stun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)
addedDefensive Protocol:New Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.
-Speed225→60↓-Speed decreased, nerfSlow potency60%→75%↑Slow potency increased, buffStun duration2.25→2.25Beat The Machine: Rebooted changes
fixedFixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.
changedThis skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.
changedSlow potency increased from 60% to 75%.
changedStun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)
addedNew Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.
Bugfixes:
Fixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.
Skills:
Engine Burst:
This skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.
Time Capsule:
-Slow potency increased from 60% to 75%.
Nano Tornado:
-Stun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)
Defensive Protocol:
-New Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.