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Steam News10 April 20224y ago

Beat the Machine: Rebooted - Patch 1.01

Hey Blasters, Welcome to Beat the Machine: Rebooted patch 1.01. You’ll notice this patch is a light patch where we are fixing a couple bugs found during the launch week of Beat the Machine: Rebooted.

In this update7

Full notes

Full Beat The Machine: Rebooted update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Store
  • UI and audio
  • Gameplay
  • Balance
  • Server
fixedBugfixes:Fixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.
changedEngine Burst:This skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.
changedTime Capsule:Slow potency increased from 60% to 75%.
changedNano Tornado:Stun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)
addedDefensive Protocol:New Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.
-Speed22560-Speed decreased, nerfSlow potency60%75%Slow potency increased, buffStun duration2.252.25

Beat The Machine: Rebooted changes

fixedFixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.
changedThis skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.
changedSlow potency increased from 60% to 75%.
changedStun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)
addedNew Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.

Hey Blasters, Welcome to Beat the Machine: Rebooted patch 1.01. You’ll notice this patch is a light patch where we are fixing a couple bugs found during the launch week of Beat the Machine: Rebooted. We are also fixing an outdated tooltip for one of the abilities and noting the change that ability received as well.

Bugfixes:

Fixed a bug where some players were unable to unlock skins. Note: You may need to achieve them a second time to unlock them. Fixed a bug where players would sometimes hear duplicate dialogue in the hub. Fixed a bug where boomboxes would incorrectly detect if a player was inside of their hitbox. Hitbox size upped slightly. Fixed a bug where players would skip the dialogue and hear a ghost dialogue faintly. Fixed a bug where players would sometimes not hear music if they hit resume toward the end of a music track playing. Fixed a bug where players would spawn in the incorrect location on Level 19: Protocol Arena Fixed a bug where players on Level 22 would have an issue killing the generator on the far right. Fixed a bug on Level 23 where timed rooms were dramatically lowered. Fixed a bug on Level 23 where Generators had inconsistent health bars. Fixed a bug where Boombox colliders were inconsistent. Fixed a bug where hitting an enemy marked with Chilled, wouldn’t lower the cooldown of Volt Zap Fixed a bug where Coherence was not lowering the cooldown of Frozen in Time or Protection Screen. Fixed a bug where Afterburner, Volt Zap and Triple Threat were not being effected by passive cooldowns. Fixed a bug where the Tutorial would sometimes fail in giving you the Triple Threat upgrade. Other.

Skills:

Engine Burst:

This skill had a nasty tooltip error along with a small change all listed below: -Damage increased from 18(+47% Damage) to 22(+55% Damage) -Skill travels over 5 seconds, rather than just 1 second. -Speed lowered from 225 to 60 -Lightning strikes every second it travels, rather than every second once arriving. Deals 1 extra tick of damage.

Time Capsule:

-Slow potency increased from 60% to 75%.

Nano Tornado:

-Stun duration increased from 2.25 to 2.25 (+0.1 seconds for every 17% rate of fire)

Defensive Protocol:

-New Effect: Healing converts to shielding now if you have reached max health during or upon activation of this ability.

Source

Steam News / 10 April 2022

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