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Steam News3 November 20205y ago

What's coming?

Hey everyone, we just wanted to give an update on what we are working on and what to expect. We are currently working on new power notes! Currently 4 new power notes are in the works.

Full notes

Full Beat Blast update

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Repeated intro

Hey everyone, we just wanted to give an update on what we are working on and what to expect. We are currently working on new power notes! Currently 4 new power notes are in the works. Here is a sneak peek at one of them, the sprinkler.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHey everyone, we just wanted to give an update on what we are working on and what to expect. We are currently working on new power notes! Currently 4 new power notes are in the works. Here is a sneak peek at one of them, the sprinkler.
changedWhile we were working on the power notes we tried making a melee sword ability, but found it worked best as an equipment. So that's what we are doing. Making the sword a melee offensive equipment item. So players can have fun with a truly melee build. We are going to try to balance the fourth boss to make this item viable.
addedLastly, we wanted to give an update on how we will be rolling out new content. We are really happy with where the game is at and all the new stuff added since launch. However, we are going to be slowing down the rate of content updates. This allows us to thoroughly test, balance and build hype for the new content. Also we are currently working on this game on top of our full time jobs so we don’t want to get burnt out. The previous pace of updates since launch was difficult, but necessary for us to bring the game further towards our ideal vision of 1.0 and we’re really proud of its current state. We are still working really hard on new stuff.
addedAs stated above, our next update will add some new power notes and melee builds via the sword equipment
addedRecent patches have added a lot of power to the player and we’re going to be taking a look at the current state of the game’s balance throughout and addressing any major power spikes
addedAn alternate level 1 to add some variety to each run

Beat Blast changes

addedHey everyone, we just wanted to give an update on what we are working on and what to expect. We are currently working on new power notes! Currently 4 new power notes are in the works. Here is a sneak peek at one of them, the sprinkler.
changedWhile we were working on the power notes we tried making a melee sword ability, but found it worked best as an equipment. So that's what we are doing. Making the sword a melee offensive equipment item. So players can have fun with a truly melee build. We are going to try to balance the fourth boss to make this item viable.
addedLastly, we wanted to give an update on how we will be rolling out new content. We are really happy with where the game is at and all the new stuff added since launch. However, we are going to be slowing down the rate of content updates. This allows us to thoroughly test, balance and build hype for the new content. Also we are currently working on this game on top of our full time jobs so we don’t want to get burnt out. The previous pace of updates since launch was difficult, but necessary for us to bring the game further towards our ideal vision of 1.0 and we’re really proud of its current state. We are still working really hard on new stuff.
addedAs stated above, our next update will add some new power notes and melee builds via the sword equipment
addedRecent patches have added a lot of power to the player and we’re going to be taking a look at the current state of the game’s balance throughout and addressing any major power spikes

While we were working on the power notes we tried making a melee sword ability, but found it worked best as an equipment. So that's what we are doing. Making the sword a melee offensive equipment item. So players can have fun with a truly melee build. We are going to try to balance the fourth boss to make this item viable.

Lastly, we wanted to give an update on how we will be rolling out new content. We are really happy with where the game is at and all the new stuff added since launch. However, we are going to be slowing down the rate of content updates. This allows us to thoroughly test, balance and build hype for the new content. Also we are currently working on this game on top of our full time jobs so we don’t want to get burnt out. The previous pace of updates since launch was difficult, but necessary for us to bring the game further towards our ideal vision of 1.0 and we’re really proud of its current state. We are still working really hard on new stuff.

Below is a sneak peek at our priorities going into the next few updates

  • As stated above, our next update will add some new power notes and melee builds via the sword equipment

  • Recent patches have added a lot of power to the player and we’re going to be taking a look at the current state of the game’s balance throughout and addressing any major power spikes

  • Reformatting some level design to give the player a lot more control over their builds

  • An alternate level 1 to add some variety to each run

  • Adding in some new music tracks

  • A Mac version is in the works

We have more planned but this is all we want to reveal for now.

We just had our first sale and it went well. Thanks for supporting us! We are looking forward to growing the game and the community. We really believe Beat Blast can be something special and we look forward to developing it alongside our awesome community in the coming months.

Source

Steam News / 3 November 2020

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