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Steam News19 June 202617d ago

Update 0.1.1.1

General System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw.

Full notes

Full Beasts of Mystery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
addedGeneral System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.
changedMothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)
removedFlatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)
changedGoatman -increased grounded hit and block knockback on 2L

Beasts of Mystery changes

addedGeneral System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.
changedMothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)
removedFlatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)
changedGoatman -increased grounded hit and block knockback on 2L

General System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.

Mothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)

Flatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)

Goatman -increased grounded hit and block knockback on 2L

Chupacabra -nothing :)

Source

Steam News / 19 June 2026

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