What changed
0 fixes1 addition2 changes1 removal
addedGeneral System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.
changedMothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)
removedFlatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)
changedGoatman -increased grounded hit and block knockback on 2L
Beasts of Mystery changes
addedGeneral System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.
changedMothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)
removedFlatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)
changedGoatman -increased grounded hit and block knockback on 2L
General System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at.
Mothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H)
Flatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX)
Goatman -increased grounded hit and block knockback on 2L
Chupacabra -nothing :)