Full notes
Full Beast Pets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Fixes
- Events
Scanning… Hungry dragon detected!
This update consists of mostly behind the scenes changes along with a lot of prep work for 1.0. We’ll be posting a separate announcement about our roadmap very soon. To help us strike a balance between big changes and frequent updates, we’ve added Experimental mode for testing incomplete systems.The first experimental feature is a scanner with a flat display system we plan to adopt for all information (including Tabby). Please let us know what you think in our Discord. Also, Oculus Link now works with Steam, yay.
Experimental Mode
New mode for testing things that aren’t fully integrated. This mode will change frequently as we test new things
Currently only available in Beast Park after completing the Treasure Hunt and testing the Yellow Scanner.
Powers
All powers now support toggle after a quick press to turn on. Double press to toggle has been removed.
New Yellow Scanner gem that can be used to scan pets and objects to bring up a display with information.
Activate the scanner, then point at a pet or object in range till the beam expands, then select with the button or trigger to bring up a display with some information.
The scanner display will appear in front of your hand and can be grabbed to adjust it’s position.
The scanner display will disappear after 15s or by pressing the scan button again.
Magical Tablet (Tabby)
Added experimental mode to map modes.
General
Fixed Oculus Quest support on Steam via Oculus Link.
Steam accounts now default to Home on the main branch, though this can be changed under settings or by switching to the commercial branch.
Improved analytics and event tracking.
Untold number of bug fixes and performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
