Full notes
Full Beast Pets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Events
Hatchling’s first taste of food
Our biggest update yet! Building off our hatching demo, we’ve now fully integrated hatching into the main game with its own mode. And since hatchlings need to be able to grow up, we’ve added a leveling system where the more you interact with each pet, the more they’ll grow. There are also numerous improvements to the pets’ behavior. Lastly, we’ve updated our environments to make them feel more distinct. Have fun hatching and raising dragons and be sure to share feedback on our Discord.
Play Modes
Hatching Mode - Hatch up to 3 eggs at the hatching station
Hatching mode has 4 stages: egg selection, egg incubation, egg hatching and hatchling feeding.
The hatching station has been redesigned.
Currently, other pets do not show up in hatching mode.
Removed Mystery mode.
Pets
New pet leveling system! You can now help the pets level up and grow by playing, feeding and interacting with them.
Because this is Early Access, *pet levels might be reset in future updates* and will definitely be reset for the 1.0 launch.
Pets can level up using a statistics-based Achievement system, basically the more players interact with each pet, the faster they’ll grow up.
More tracked pet statistics and achievements will be added over time.
Statistics and achievements are saved periodically so players can help pets grow over multiple sessions.
A future update will make statistics and achievements for each pet visible to the player.
When pets level up, they currently pop in slightly larger using the teleport effect.
Pet hunger is now tied to their characteristics.
Pets other than Beryl can now take naps in Dragon Den and Spring Pavilion.
Pets are a bit more emotional than they used to be.
Pets only scream at you now if they’re really energized.
Pets are now more aware of the environment and will look at the scenery.
Pets no longer constantly knock food from your hand.
Pets have received more flying instruction and now move somewhat more gracefully.
Pets can now try to push each other around.
Environments
Renamed Spring Park to Spring Pavilion.
Renamed Beast Park to Summer Dome.
Renamed Winter Park to Winter Cave.
Spring Pavilion had been redesigned as a giant tent with new tree platforms and fencing.
Summer Dome has been redesigned with windows and new tree platforms.
Winter Cave had its floor color changed to make it darker for better contrast.
Added a usable pet bed to Spring Pavilion.
Misc
Bland berries will grow back shortly after they are plucked.
All fruit now takes 3 bites to fully consume.
Added a "What’s New" section to Tabby in the Loading Zone.
Gem tooltips now only show up when gems are looked at directly.
General
Improved loading times, particularly for Summer Dome.
Improved analytics and event tracking.
Staggering number of bug fixes and performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
