Full notes
Full Beast Pets update
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What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Balance
- Compatibility
Pop complete! More distinct personalities and modes! We’ve noticed some behavior changes in the dragons. It seems one of them has developed a bit of a temper which has shaken up the group social dynamics. They also seem to be more moody but maybe that’s just us. As part of the process of adding new Play Modes, we’ve made existing modes more distinct with clearer goals and objective tracking. We’ll be taking advantage of the mode changes by adding a new mode next update so look forward to that! Dragons
The dragons now each have distinct moods that can vary each time they appear.
One of the dragons has developed a bit of a temper, so try not to make it mad.
The social dynamic between the dragons seems to have shifted recently.
Dragons won’t teleport quite as close to you anymore.
Beast Park
Shifted the reset button for the block tower to the right.
Dragon Den
Fixed bug where got stuck outside with treasure chests.
Treasure Hunt
No longer includes hidden markers.
Objects that appear during the Telekinesis stage for practice disappear at the end of the stage.
Moved the location of the treasure chest with the ball closer to the center of the room.
Ends when the last treasure chest is found, followed by optional quick start options with Mystery mode.
Mystery
Now shows the goal of finding all the markers at the start.
Shows progress after each marker.
Shows relevant info for whatever is revealed if it is available. This will be expanded and refined in future updates.
Ends when the marker is found, followed by optional quick start options with Free Play mode.
Free Play
Now shows the goal of doing whatever you want at the start.
Magical Tablet (Tabby)
Improved button pressing reliability by a lot.
Added more quick start options after completing a play mode.
Added a play mode icon in the bottom left of quick start options.
Added little dragons to all location buttons so they’re not as empty.
Added an under construction image for when an option has not been released yet.
Appears off to the left of what the player is looking at instead of in front of the thing you’re looking at.
Added ability to pop up in front of you when you move out of range instead of flying across the room and bumping into things.
Increased dragon collision resistance.
General
Fixed teleport position for markers so things like treasure chests stay in the play area.
Preliminary support for Valve Index “Knuckles” controllers.
Improved analytics and event tracking.
More bug fixes and some performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
