In this update5
Full notes
Full Battlefall: State of Conflict update
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What changed
- Maps
- Gameplay
- Performance
- UI and audio
- Server
Battlefall: State of Conflict changes
Commanders,
A new update for Battlefall: State of Conflict is now live, bringing performance improvements, balance tuning, quality-of-life upgrades, and a powerful new Scrapper unit to the battlefield.
Here’s what’s new.
EFNET Final Mission – Performance & Balance Pass
The final EFNET campaign mission has received a major round of optimization and tuning. We focused on improving overall performance while also refining difficulty and pacing to ensure the finale delivers a smoother and more satisfying experience without losing its intended challenge.
If you were struggling with frame drops or difficulty spikes, this update should make a noticeable difference.
New Unit: Scrapper Striker
The Scrappers have a terrifying new tool at their disposal: the Scrapper Striker.
This is a high-cost, high-impact unit designed to deliver overwhelming firepower from long range. The Striker trades affordability for sheer destructive potential, allowing Scrapper players to break through fortified positions or dominate open battlefields when used correctly.
It’s expensive — but devastating.
🎥 Unit preview:
https://www.youtube.com/shorts/4rdGXudIQUQ
New Hotkeys for Faster Base Management
We’ve added two new keyboard shortcuts to make large-scale base building much easier to manage:
C – Cycle through completed structures and prepare them for placement
V – Cycle through completed defenses and prepare them for placement
These hotkeys let you deploy buildings without constantly returning to the sidebar, giving you tighter control during intense matches and late-game expansion.
Improved Scoreboard & Spectator Mode
The scoreboard has been slightly reworked for better clarity:
Defeated players are now marked with a skull icon
After a win or loss, you can now minimize the scoreboard and continue watching the match
Press TAB to toggle the scoreboard on or off while spectating
This makes post-game viewing and competitive matches much easier to follow.
UI & Menu Improvements
We’ve added more visual feedback to the sidebar when interacting with buttons and options, making the interface feel more responsive and alive.
Several main menu actions have also been optimized — for example, starting an offline skirmish now happens instantly, without unnecessary delays.
This update focuses on making Battlefall faster, smoother, and more satisfying to play — whether you’re commanding EFNET in the campaign, unleashing Scrapper chaos, or fine-tuning your base in multiplayer.
More improvements are coming soon. See you on the battlefield.
Source
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