In this update1
Full notes
Full Battlefall: State of Conflict update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- UI and audio
Battlefall: State of Conflict changes
Howdy Wastelanders,
The next update ( V0.1.2 ) for Battlefall: State of Conflict has now deployed to the battlefield.
Our game will also be 20% OFF for the duration of this fest ( 28th April - 5th May )
General:
Implemented better pathfinding for all ground units by:
--- Units will now mostly attempt to funnel through smaller gaps to their destination as opposed to finding a longer route.
--- Longer and unblocked routes may be chosen if it's no more than 12 grid spaces longer than the original route.
--- If all else fails, the longer route is preferred.
--- Unit 'nudging' is planned and being worked on for a later update.
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Various game optimizations. Without being specific, players should notice significant FPS boosts in * combat-heavy scenarios. * Some localization fixes
New content:
Three new Skirmish maps:
( 3 ) KVGC Tri-Savanna
( 6 ) KVGC Showdown
( 8 ) KVGC Heat
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New units:
New units are in the works for all Factions but WON'T be producible in this update, however a few of them will spawn as enemies in a select number of EFNET mission maps, including:
SEL Converter - Insta-kills enemy infantry only. Will provide 200 credits for its side whenever it kills a unit.
SEL MindBlower - Deploys to enable a distinctly visual zone full of strange energy. Any enemy infantry/tanks that step inside this zone will be instantly converted over to the enemy players side.
SCRAPPER Strika - A large structure on tank wheels that sends airborne Pipers to its target. Very dangerous ( and expensive ) unit.
Balancing:
Reduced build-time for Warpad ( 2400 ticks down to 1600 ticks ). * Slightly increased weapon range of Wastelanders. * Springer weapon max retargeting count reduced to 5 ( from 8 ) * Increased life-span of Acid-Tank warhead to 300 ticks ( from 150 )
EFNET Mission map changes:
Mission 06:
Enemy SEL will receive additional backup 3 minutes into the map. ( SEL Mindblowers and SEL Converters )
Mission 07:
Carved access path into area with Patriarch and Scrapper Conyard. * Added periodic spawns of Strika Tanks for enemy player if playing in co-op mode.
Mission 08:
Added periodic spawns of Strika Tanks for enemy player.
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As always, if you want to participate directly and maybe get a sneak peek of what we're working on for next patch join our Discord!
Lelouche and Tenex Kyoto Video Game Concern
Source
Changelog.gg summarizes and formats this update. How we read updates.
