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Steam News7 March 20263mo ago

Build 0.16 Notes

Development Update BATTLECASTER 2 Early Access — Build Notes Ring 2 is now playable. Shop and collection systems are in. Significant enemy AI and combat bugs fixed. Ring 2 — New World Ring 2 is now playable.

Full notes

Full Battlecaster 2 update

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What changed

14 fixes11 additions7 changes0 removals
  • Store
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • UI and audio
fixedBATTLECASTER 2Ring 2 is now playable. Shop and collection systems are in. Significant enemy AI and combat bugs fixed.
addedBATTLECASTER 2Ring 2 — New World
changedBATTLECASTER 2World generation reworked and refined for Ring 2
addedBATTLECASTER 2Four new levels: tower, cliffs, Black Cube chamber, and temple ruin
addedBATTLECASTER 2New Gem nodes and Health Crystal nodes added to Ring 2
addedBATTLECASTER 2Shop system added

Development Update

BATTLECASTER 2

Early Access — Build Notes

Ring 2 is now playable. Shop and collection systems are in. Significant enemy AI and combat bugs fixed.

Ring 2 — New World

Ring 2 is now playable. enter the second layer of the ring-world.

World generation reworked and refined for Ring 2

Four new levels: tower, cliffs, Black Cube chamber, and temple ruin

New Gem nodes and Health Crystal nodes added to Ring 2

Ring 2 enemy AI: actors now wander, chase, and leash to their territory

Roguelike Systems

Shop system added

Collection system added

Combat & Enemies

Fixed enemies falling through the ground

Fixed enemies not responding to gravity

Fixed enemies freezing after a hit animation instead of re-engaging

Fixed enemies not playing walk animation

Fixed fireball being destroyed mid-flight

Fixed buggy encounter triggers

Fixed end-node combat not starting

Fixed heavy attack causing player position snapping

Fixed player animation glitch on the map

UI & Presentation

Cinematic camera added to pause menu

Map node buttons now animate

New ring shader with dissolve transition

Prep inventory now fades in instead of moving into position

Map nodes now display correct Default, Quest, and Combat states

Floating ambient particles added

New player hit particle effect

New trail on imp projectile

Drop shadows added to talent icons

Damage number font finalized

Screen shake effects adjusted

Fixed reward orb spawning inside rocks

Bug Fixes & Stability

Talent drag-and-drop now only activates from the designated green squares

Fixed node edge materials not disappearing and reappearing correctly

Fixed reward not appearing on end node

Fixed hit animation particle effect

Source

Steam News / 7 March 2026

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