Battle Titan RAINBOW - Development Update #4 Menu Overhaul & Mode Adjustments We have redesigned the prologue menu screen and adjusted the [ Game UI] layout to support multiple languages.
In this update3
Full notes
Full Battle Titan:RAINBOW update
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What changed
0 fixes1 addition6 changes0 removals
UI and audio
Performance
Maps
changedBattle Titan RAINBOW - Development Update #4We have redesigned the prologue menu screen and adjusted the [ Game UI] layout to support multiple languages. Work has also begun on implementing the Gallery Mode .
changed2. Steam-Deck Demo TestingThe demo version is currently undergoing testing on Steam Deck. Debugging is in progress to ensure smooth performance on the device.
changed3. Stage 5 – Desert BattleWe are currently developing Stage 5 , which takes place in a desert setting. This stage emphasizes ground-based combat , with humanoid mobile weapons playing a central role. We are also working on motion implementation for bipedal combat units .
changed3. Stage 5 – Desert BattleBattle with the desert air-carrier " Kashmir " ( massive combat carrier) Steam post image
changed3. Stage 5 – Desert BattleAdditional concept art and design for desert-themed enemies
changed3. Stage 5 – Desert BattleDesert Knights' base and combat scenario aboard the armored airship "Kashmir"
Battle Titan:RAINBOW changes
changedWe have redesigned the prologue menu screen and adjusted the [ Game UI] layout to support multiple languages. Work has also begun on implementing the Gallery Mode .
changedThe demo version is currently undergoing testing on Steam Deck. Debugging is in progress to ensure smooth performance on the device.
changedWe are currently developing Stage 5 , which takes place in a desert setting. This stage emphasizes ground-based combat , with humanoid mobile weapons playing a central role. We are also working on motion implementation for bipedal combat units .
changedBattle with the desert air-carrier " Kashmir " ( massive combat carrier) Steam post image
changedAdditional concept art and design for desert-themed enemies
Battle Titan RAINBOW - Development Update #4
Menu Overhaul & Mode Adjustments
We have redesigned the prologue menu screen and adjusted the [ Game UI] layout to support multiple languages. Work has also begun on implementing the Gallery Mode.
2. Steam-Deck Demo Testing
The demo version is currently undergoing testing on Steam Deck. Debugging is in progress to ensure smooth performance on the device.
3. Stage 5 – Desert Battle
We are currently developing Stage 5, which takes place in a desert setting. This stage emphasizes ground-based combat, with humanoid mobile weapons playing a central role. We are also working on motion implementation for bipedal combat units.
Battle with the desert air-carrier "Kashmir" ( massive combat carrier) Steam post image
Additional concept art and design for desert-themed enemies
Desert Knights' base and combat scenario aboard the armored airship "Kashmir"