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Steam News16 August 20232y ago

Demo B 1.2.1.13 Update !!

Battle Titan RAINBOW Dev. We’d like to share the changes made to the game. Game Genre Previously, the game had RPG-like mechanics with levels, stats, gear, and various options, only the combat was STG-based.

Full notes

Full Battle Titan:RAINBOW update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Events
changedGame Genre Previously, the game had RPG-like mechanics with levels, stats, gear, and various options, only the combat was STG-based. This required extensive development in balance, graphics, and design.
changedNow, the game is purely a Shm-up [STG], where each player selects characters with unique weapons and traits. We've streamlined choices to help players quickly enter gameplay and focus on combat.
changedBattle Stage There are 7 themed stages with 3 game modes: ARCADE: Quick gameplay with short battles. JOURNEY: Long gameplay based on 7 episodes. MATCH: 1 vs 1 Boss battles.
changedStory Previously set over a year-long road-movie style narrative, now it focuses on a "7-day event" air operation.

Battle Titan:RAINBOW changes

changedGame Genre Previously, the game had RPG-like mechanics with levels, stats, gear, and various options, only the combat was STG-based. This required extensive development in balance, graphics, and design.
changedNow, the game is purely a Shm-up [STG], where each player selects characters with unique weapons and traits. We've streamlined choices to help players quickly enter gameplay and focus on combat.
changedBattle Stage There are 7 themed stages with 3 game modes: ARCADE: Quick gameplay with short battles. JOURNEY: Long gameplay based on 7 episodes. MATCH: 1 vs 1 Boss battles.
changedStory Previously set over a year-long road-movie style narrative, now it focuses on a "7-day event" air operation.

Battle Titan RAINBOW Dev. We’d like to share the changes made to the game.

Game Genre Previously, the game had RPG-like mechanics with levels, stats, gear, and various options, only the combat was STG-based. This required extensive development in balance, graphics, and design.

Now, the game is purely a Shm-up [STG], where each player selects characters with unique weapons and traits. We've streamlined choices to help players quickly enter gameplay and focus on combat.

Battle Stage There are 7 themed stages with 3 game modes: ARCADE: Quick gameplay with short battles.

JOURNEY

Long gameplay based on 7 episodes.

MATCH

1 vs 1 Boss battles.

Boss Type Bosses range from bullet-hell to fighting-game styles. JOURNEY has the highest difficulty and multiple phases. You can CONTINUE after Game Over in JOURNEY mode.

Story Previously set over a year-long road-movie style narrative, now it focuses on a "7-day event" air operation.

"The protagonist is the heir of a martial arts sect defeated by enemy forces. Driven by personal vengeance and to restore honor, they fight alongside allies using the cursed mech (RAINBOW), awakened from its seal."

  • Detailed lore can be accessed via the Gallery menu.

  • It blends SF martial arts with classic super robot anime tropes,

  • featuring a mix of super and real robot designs.

Boss Concept: Battle Titan - Silver Wind[img]

Source

Steam News / 16 August 2023

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