Battle Nations
Steam News 2 March 20262mo ago

v4.14.1 Release Notes

New Features Added a unit favorites tab. Hit the star icon in the top left corner of the unit icon in the unit info panel to add it to your favorites list. Please note that the favorite lists are not currently cloud syn…

Update log

Full Battle Nations update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition0 changes0 removals
  • Gameplay
  • Server
addedNew FeaturesAdded a unit favorites tab. Hit the star icon in the top left corner of the unit icon in the unit info panel to add it to your favorites list. Please note that the favorite lists are not currently cloud synced and are specific to your device. Cloud sync for favorites lists will come in a future update.
fixedBug FixesFixed units not having cold immunity - Fixed certain conditions that would cause the client to incorrectly show prestige earned when leveling up to level 56 when no prestige was actually earned - Fixed NPC portrait in level-up UI only having Morgan - Fixed hang when scrolling through unit abilities when a unit had 6 or more abilities - Fixed client-server disagreements causing issues when deciding whether a raid would pull in defenses on NPC maps. This should help reduce issues seen in New Haven, where raids were not always draining garrisons despite the client highlighting them as in-range. - Fixed buildings not saving rotation if their position was not changed - Fixed various desyncs that could occur after signing out and signing into a new account without relaunching the game

New Features

  • Added a unit favorites tab. Hit the star icon in the top left corner of the unit icon in the unit info panel to add it to your favorites list. Please note that the favorite lists are not currently cloud synced and are specific to your device. Cloud sync for favorites lists will come in a future update.

Bug Fixes

  • Fixed units not having cold immunity - Fixed certain conditions that would cause the client to incorrectly show prestige earned when leveling up to level 56 when no prestige was actually earned - Fixed NPC portrait in level-up UI only having Morgan - Fixed hang when scrolling through unit abilities when a unit had 6 or more abilities - Fixed client-server disagreements causing issues when deciding whether a raid would pull in defenses on NPC maps. This should help reduce issues seen in New Haven, where raids were not always draining garrisons despite the client highlighting them as in-range. - Fixed buildings not saving rotation if their position was not changed - Fixed various desyncs that could occur after signing out and signing into a new account without relaunching the game

Source

Steam News / 2 March 2026

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