Update log
Full Battle Nations update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
- Balance
- UI and audio
- Server
New Features
Level cap raised to 56
Prestige is now implemented! Once you hit the max player level, you’ll start filling the XP bar to earn prestige stars. Every 200k XP will earn you 15 stars.
Fight again is now available for normal encounters when you retreat/lose. For encounters where you are intended to lose the battle, the fight again button will not be available.
Added a leaderboard for guild member performance in Boss Strikes. This will show you all guild members’ performance in past Boss Strikes ranked against each other, even if they were not a part of the guild for the selected Boss Strike.
Changes
The prestigious academy level prereq has been lowered to 56 to allow training prestige units.
Bug Fixes
Significantly reduced flickering issues during battle
Fixed crashes that would occur when exiting the game
Fixed DOT damage desync when a unit was attacked by another attack that couldn’t target it
Fixed profile picture pixelation
Fixed barracks UI force closing after collecting a unit inside the training window
Fixed armor bar staying visible when a training building is turned off
Fixed visual worker count issue in building info modals
Fixed ammo reload visual desync when a unit gets stunned
Fixed server validation of certain mission objectives and improved minor client/server desyncs on mission progress for certain mission objective types
Fixed Boss Strike point total being 0 in the guild member list view
Improved error handling when loading friend bases
Source
