In this update2
Full notes
Full Battle Hanafuda update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
- Fixes
Battle Hanafuda changes
In this update, we have added the following features:
Music Room
You can now browse and preview all tracks included in Battle Hanafuda (FM sound / YM2612), with a keyboard-style visual preview.
Currently, the development team is working on Arcade Mode, with a strong focus on composing additional music for it.
My composition speed is not particularly fast — sometimes a track can be completed in about three days, while other times it may take several months.
I felt that letting updates stall during this process would not be ideal.
Therefore, by introducing the Music Room, we are starting a new approach: we will release updates incrementally as new Arcade Mode tracks are completed (similar to the Touhou VGS-style workflow).
play.log
Previously, when watching an AI vs AI match in Watch Mode, a [c]watch.log[/c] file was generated.
With this update, a [c]play.log[/c] file will now be generated when playing Human vs AI matches.
Like [c]watch.log[/c], the [c]play.log[/c] file is saved in the [c]save[/c] directory, which can be accessed via the"Browse Local Files"option from the Steam client settings (opening Explorer / Finder).
Since the [c]save[/c] directory is shared via Steam Cloud, logs created on Steam Deck can be easily accessed from a PC (Windows, macOS, or Linux).
Fixes
Fixed an issue where, after selecting Hard on the title screen, the game mode (Very Short / Short / Half / Full) could not be selected using the mouse.
Fixed a potential issue where game controller input might not work on macOS.
Source
Changelog.gg summarizes and formats this update. How we read updates.
