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Steam News5 April 20263mo ago

Update 0.4.0

🛡️ Clan Changes Each clan level now increases its member capacity. Clan map bonuses no longer grant gold from monster kills. ⚔️ Combat & Balance Bosses now heal 10% of their HP when killing a player.

In this update4

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions7 changes1 removal
  • Balance
  • Maps
  • Gameplay
  • Fixes
changed🛡️ Clan ChangesEach clan level now increases its member capacity.
removed🛡️ Clan ChangesClan map bonuses no longer grant gold from monster kills.
changed⚔️ Combat & BalanceBosses now heal 10% of their HP when killing a player.
changed⚔️ Combat & BalanceBosses now divide evasion by x3 (previously x2).
changed⚔️ Combat & BalanceItem HP values have been increased.
changed⚔️ Combat & BalanceItem evasion has been reduced.

Battle For Embolia changes

changedEach clan level now increases its member capacity.
removedClan map bonuses no longer grant gold from monster kills.
changedBosses now heal 10% of their HP when killing a player.
changedBosses now divide evasion by x3 (previously x2).
changedItem HP values have been increased.

🛡️ Clan Changes

  • Each clan level now increases its member capacity.

  • Clan map bonuses no longer grant gold from monster kills.

⚔️ Combat & Balance

  • Bosses now heal 10% of their HP when killing a player.

  • Bosses now divide evasion by x3 (previously x2).

  • Item HP values have been increased.

  • Item evasion has been reduced.

  • Evasion in Adorni Temple has been reduced.

🧭 Progression & Content

  • Added more early-game quests to better introduce core mechanics.

  • You can now own a Hideout, where you can also fish.

  • Fishing can reward contracts for hunting in clan maps.

🛠️ Fixes

  • Fixed duplicated clan bonuses showing when capturing nodes.

Source

Steam News / 5 April 2026

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