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Steam News28 March 20263mo ago

Update 0.3.9 – Gameplay Improvements, PvP Changes & Class Rework

This update focuses on improving gameplay flow, refining PvP systems, and reworking core mechanics—especially for the Zombie Warrior.

In this update9

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions10 changes4 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Fixes
changedThis update focuses on improving gameplay flow, refining PvP systems, and reworking core mechanics—especially for the Zombie Warrior.
changed⚔️ Gameplay ChangesIncreased base movement speed
added⚔️ Gameplay ChangesRemoved death waiting time PvP deaths now have a 30-second respawn delay
added🛡️ PvP System UpdatesKilling another player now grants PvP points
changed🛡️ PvP System UpdatesRespawning as a coward grants Coward points
added👹 MiniBoss ImprovementsMiniBosses now have a spawn animation

Battle For Embolia changes

changedThis update focuses on improving gameplay flow, refining PvP systems, and reworking core mechanics—especially for the Zombie Warrior.
changedIncreased base movement speed
addedRemoved death waiting time PvP deaths now have a 30-second respawn delay
addedKilling another player now grants PvP points
changedRespawning as a coward grants Coward points

This update focuses on improving gameplay flow, refining PvP systems, and reworking core mechanics—especially for the Zombie Warrior.

⚔️ Gameplay Changes

  • Increased base movement speed

  • Removed death waiting time

    • PvP deaths now have a 30-second respawn delay

🛡️ PvP System Updates

  • Killing another player now grants PvP points

  • Respawning as a coward grants Coward points

👹 MiniBoss Improvements

  • MiniBosses now have a spawn animation

  • MiniBosses now play a sound when spawning

  • Reward chests now appear at the location where the MiniBoss was defeated

🎲 World Changes

  • Increased the chance of Willy appearing

🧟 Zombie Warrior Rework

  • Shield Charge renamed to Charge (no longer requires a shield)

  • Removed Jump Attack

  • Fatal Strike

    • Cooldown reduced by 2 seconds

    • Reduced mana cost

  • New Skill: Piercing Strike

    • Your next attack is a guaranteed critical hit

    • If already at 100% crit chance, grants +100 critical power

🏛️ Temple of Adorni Adjustments

Reduced values in red temples:

  • Critical Power → 10% (was 50%)

  • Elemental Increase → 15% (was 50%)

🎒 UI & Quality of Life

  • Inventory now displays:

    • Reset Points

    • PvP Points

    • Coward Points

🧙 Class Adjustments

  • Character creation now recommends Mage (shown by default)

  • Dark Mage:

    • Soul Rush cooldown reduced

🛠️ Fixes

  • Additional fix for mining issues (still under observation)

  • Bubble monster abilities no longer collide with the camera

  • Lightning monster abilities no longer collide with the camera

  • Fixed bug where Dark Mage gained 2 Rush points instead of 1

Source

Steam News / 28 March 2026

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