Full notes
Full Bash Moto update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Color tinting your helmet independently of the body is now an option
Improved texture sharpness on rider and bike sprite. I found better mipmap settings for my layout. One new screenshot added showing the latest (first one)
More sfx added ranging from engines, suspension and thumps.
Speed line screen effect added
If you want to see these in motion I recommend checking out my youtube, X page. (My current Steam page video content is out of date, I'll replace it eventually)
Lots more to come!
Thanks!
FAQ page in the community tab for those wishing to know more details on the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
