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- Bash Moto
Dev Update - Split-Screen VS, Performance and more!
It's been a while since my last update! The very first in-person exhibition kicked off a few weeks ago giving the public a first chance to play the game and lots of good came of it. Split-screen VS: During my exhibition…
Announcement4 changesPerformanceGameplay - Bash Moto
Dev Update - Biker Cast!
Introducing some of the playable bikers! Each with different slight attributes such as starting weapons/bikes, punch/kick strengths, starting cash in their pocket and daze resistance. Inside races you'll build bonds or…
Announcement1 changeBalance - Bash Moto
Development Update - Caricature Art!
Caricature art is on the way! When we hear the word stylized within the indie scene we often think about Ghilbi, pixelated or a hand drawn look. Rarely do we see a grotesque, exaggerated, and darkly cartoonish style...…
Announcement1 changeGameplay - Bash Moto
Development Update - General Polish
Color tinting your helmet independently of the body is now an option Improved texture sharpness on rider and bike sprite. I found better mipmap settings for my layout. One new screenshot added showing the latest (first…
Announcement3 changesGameplay - Bash Moto
Development Update - Bike Shop
Bike shop screenshot has been added! It's here where the player will purchase their junk bikes, sports bikes and super bikes. There's also a menu to adjust the primary color and trim color of their suit and bike. If you…
Announcement1 changeGameplay - Bash Moto
Development Update - Bar Menus
Some may have noticed some new screenshots on the store page. I've added two images of the bar menu, created from a mix of 3D geometry and 2D cards to recapture a vintage Road Rash vibe. Still to come are the silly/gros…
Store1 change






