In this update3
Full notes
Full BASED update
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What changed
- Gameplay
- Events
- Maps
- Performance
- Fixes
BASED changes
Update: 0.46 The Convergence
Lobby, Spawn and Garden now combined.
Runs no longer leave the main area
New Features:
Fast restart - host can now restart after a run has started
Custom seeded run
Lobby tab in-game
QoL:
Flame can now hit the Moon when it's not your turn
Aerial superjump icon for dash replaced with canceled 3 up arrows
Made canceled icon thinner in tutorial inputs
Changed Neutral Attack default keyboard binding from D->V
Updated explosion vfx
Made text better in feedback panel
Enabled cloud saves
Weapon icons shown in lobby screen
Added extra friction near ledges if not holding towards the ledge
Hotfix:
Fixed rewards not unlocking until rejoining lobby
Spear:
First hit of up air lowers position with charge amount (to work better with tether element)
Run timer now starts when first barrier breaks
Added scrolling to color selection
Added hold input to directional navigation
Starting room will now detect if player is inside terrain
Fixed rising sun sometimes flickering
Rising sun now starts faster
Bugfixes (some from last patch):
Spin can now be applied when it's not your turn
Attack animations on clients will no longer repeat sometimes
Offline mode should work properly now
Revamped settings and controls panels
Increased height of racing finish line
Smoothed out music between scenes
Missile hurtboxes fixed
Source
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