Full notes
Full BALLYGON update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
This patch provides fixes and improvements for a better BALLYGON gaming experience.
SYSTEM UPDATE
Fixed BALLYGON Rank menu text only displaying "BALLYGON Rank (120Hz)" after turning off 120Hz Time Step mode.
Fixed a glitch where pausing as the player touches the stage during the initial appearance might still allow for player movement during a pause.
Fixed a glitch where pausing as the player touches the goal then entering Stage Viewer still causes the goal to activate.
Fixed a glitch where pausing and entering Stage Viewer back and forth just after the initial appearance would cause the "pop" sound to play every time.
GAME UPDATE
Player Drag increased from 0.03 to 0.04 (less slippery, easier to make minor adjustments)
STAGE UPDATE
Veteran
Log - Removed one moving platform.
Expert
Pixel - Fixed overlapping geometry that reduced player friction.
Thank you and I hope you continue to enjoy BALLYGON! -Anthony Seeha
Join the Seeha Circle community on Discord: https://discord.com/invite/xZdWemZdye
Follow BALLYGON on Twitter: @ballygon
Source
Changelog.gg summarizes and formats this update. How we read updates.
