Full notes
Full Ballex²: The Hanging Gardens update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
- UI and audio
- Workshop
Map Editor
Modified Get/SetInverseMass methods to GetMass() => float and SetMass(mass: float).
Added OnTntExploded event. *Messages: Explosion positions (Float3[]).
Added in-game functions: levelManager.showTip(content: string), levelManager.hideTip(guid: string), and levelManager.hideAllTips().
Added editor functions: sceneObject.getGlobalPosition() => Float3, sceneObject.getGlobalRotation() => Float3, sceneObject.getParent() => SceneObject.
Fixed the issue where water surfaces were not displayed.
Added teleporter items.
Fixed the issue where scaling with the T key was ineffective for some items.
Increased the display distance for supply orbs.
Adjusted the console to only be accessible in map testing mode, with the activation key set in the settings menu.
Fixed the issue where the audio progress bar in the inspector would not adjust with the inspector's width.
Enabled the feature to upload to the Steam Workshop (BMS files only).
Main Game
Misc
Fixed the issue where clouds did not move in custom maps.
Added a screenshot feature in map testing mode, activated by pressing [F5].
Implemented the functionality for TNT.
Adjusted the mass and durability of the ice ball after scaling, set the maximum scaling value to 250%, and fixed the issue of large ice balls shaking violently in water.
The level name will now be displayed in the upper right corner after entering the game.
Slightly adjusted the elasticity of some materials.
Added a tooltip for the toggle button in the information panel on the right side of the level selection screen in the main menu.
Fixed the issue where the mouse could still control the camera after completing a level in free camera and first-person modes.
Exiting the game during map testing will now directly exit the game instead of returning to the main menu.
Fixed the issue where background music would play twice upon entering custom maps.
Added Steam Workshop interface (Insider channel Only).
Remove Switchers
Level 1-2: Beginning of sections two and three
Level 1-3: Beginning of sections one and three
Level 2-2: Beginning of section two
Level 2-3: Beginning of section three
Level 2-4: Beginning of section three
Level 3-2: Beginning of section one
Level 3-3: Beginning of section three
Level 3-4: Beginning of sections one and two
Level 4-1: Beginning of sections one, two, and three
Level 4-2: Beginning of sections one and two
Level 4-3: Beginning of section five
Level 4-4: Beginning of section one
Level Adjustments
- Level 2-2Changed the ball transformer at the beginning of section three to a score ball.
- Level 3-2Changed the TNT to a regular box.
- Level 3-3Changed the ball transformer at the beginning of section three to a score ball.
Adjusted the structure of the third section of Level 2-3 and the third section of Level 4-2.
Source
Changelog.gg summarizes and formats this update. How we read updates.
