Full notes
Full Ballex²: The Hanging Gardens update
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What changed
- Maps
- Fixes
- UI and audio
- Gameplay
Bug Fixes
Fixed the issue preventing correct entry into the map testing mode.
Fixed the ball getting stuck under the wooden board bridge on the large platform in Level 3-4, section two.
Fixed clipping issues in Level 4-2, adjusted the trigger range of the switcher at the beginning, and replaced incorrectly placed blue panels with green panels.
Fixed clipping issues in Level 4-3, and fixed the problem of balloons entering the death zone when flying diagonally.
Fixed the issue in Level 4-4 where the end-level supply orbs was visible at the start of the level.
Fixed the issue where personal scores were not consistently highlighted after submitting to the leaderboard.
Fixed redundant button in the navigation bar on the level completion screen.
Fixed the issue where clicking the blank area in the bottom left corner would open the console.
Fixed the absence of background music after restarting a level.
Fixed missing Japanese translations.
New Features
Added steam cloud save.
Added a tip in Level 2-2 indicating that checkpoints can be skipped in the racing mode.
Added a cancel button to the loading UI when uploading scores.
Adjustments
Adjusted the parameters of push panels, green panels, and sponge balls to better align with game logic.
Adjusted some illogical designs in Level 4-1.
Adjusted the LOD switch distance threshold for stone ballustrades and stone pile elements.
Adjusted the volume of water splash sound effects, certain rolling sound effects, the wind sound volume in Level 4-3, and the volume when obtaining keys.
Adjusted the blur effect for the reflection below the UI timer and modified the letter spacing for collection list.
Thank you for your support and feedback. We will continue to work hard to optimize the game experience!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
