Full notes
Full Balladrion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Fixed enemy pathing in certain areas of T2 maps forest
Adjusted enemy difficulty in T2 maps - overall challenge reduced to better match the intended experience for this tier of content
Revised player movement mechanics - smoother controls and improved input responsiveness
Reworked shooting mechanics - better feedback and overall feel
Updated behavior of select enemies - improved AI logic and movement patterns
Minor UI adjustments and added tutorial skip functionality
Source
Changelog.gg summarizes and formats this update. How we read updates.
