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Steam News22 April 20262mo ago

Patch 0.0.707 – Balancing, bug fixes, movement & shooting changes

Fixed enemy pathing in certain areas of T2 maps forest Adjusted enemy difficulty in T2 maps - overall challenge reduced to better match the intended experience for this tier of content Revised player movement mechanics

Full notes

Full Balladrion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
fixedFixed enemy pathing in certain areas of T2 maps forest
changedAdjusted enemy difficulty in T2 maps - overall challenge reduced to better match the intended experience for this tier of content
changedRevised player movement mechanics - smoother controls and improved input responsiveness
changedReworked shooting mechanics - better feedback and overall feel
changedUpdated behavior of select enemies - improved AI logic and movement patterns
addedMinor UI adjustments and added tutorial skip functionality

Balladrion changes

fixedFixed enemy pathing in certain areas of T2 maps forest
changedAdjusted enemy difficulty in T2 maps - overall challenge reduced to better match the intended experience for this tier of content
changedRevised player movement mechanics - smoother controls and improved input responsiveness
changedReworked shooting mechanics - better feedback and overall feel
changedUpdated behavior of select enemies - improved AI logic and movement patterns
  • Fixed enemy pathing in certain areas of T2 maps forest

  • Adjusted enemy difficulty in T2 maps - overall challenge reduced to better match the intended experience for this tier of content

  • Revised player movement mechanics - smoother controls and improved input responsiveness

  • Reworked shooting mechanics - better feedback and overall feel

  • Updated behavior of select enemies - improved AI logic and movement patterns

  • Minor UI adjustments and added tutorial skip functionality

Source

Steam News / 22 April 2026

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