Full notes
Full Balladrion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Balladrion changes
Added new cursors, including enlarged versions and a high-contrast white cursor for better visibility.
Increased the size of enemy arrows to make them more visually noticeable during combat.
Updated the Pause menu to be more stylized and better integrated into the game world.
Reworked all Boon cards, including buttons and color adjustments.
Reworked all Lucky and Unlucky cards, including buttons and color adjustments.
Updated the main menu with a richer, darker color scheme to improve readability of UI elements.
Updated the main menu animation – the enemy now idles instead of running.
Reduced movement speed of goblins, wolves, and other enemies to make the first map more accessible for new players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
