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Steam News10 February 20264mo ago

Patch Notes v. 0.0.071k – UI Menu Overhaul, Base Map Nerf, Boon Adjustments

Added new cursors, including enlarged versions and a high-contrast white cursor for better visibility. Increased the size of enemy arrows to make them more visually noticeable during combat.

Full notes

Full Balladrion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedAdded new cursors, including enlarged versions and a high-contrast white cursor for better visibility.
changedIncreased the size of enemy arrows to make them more visually noticeable during combat.
changedUpdated the Pause menu to be more stylized and better integrated into the game world.
changedReworked all Boon cards, including buttons and color adjustments.
changedReworked all Lucky and Unlucky cards, including buttons and color adjustments.
changedUpdated the main menu with a richer, darker color scheme to improve readability of UI elements.

Balladrion changes

addedAdded new cursors, including enlarged versions and a high-contrast white cursor for better visibility.
changedIncreased the size of enemy arrows to make them more visually noticeable during combat.
changedUpdated the Pause menu to be more stylized and better integrated into the game world.
changedReworked all Boon cards, including buttons and color adjustments.
changedReworked all Lucky and Unlucky cards, including buttons and color adjustments.
  • Added new cursors, including enlarged versions and a high-contrast white cursor for better visibility.

  • Increased the size of enemy arrows to make them more visually noticeable during combat.

  • Updated the Pause menu to be more stylized and better integrated into the game world.

  • Reworked all Boon cards, including buttons and color adjustments.

  • Reworked all Lucky and Unlucky cards, including buttons and color adjustments.

  • Updated the main menu with a richer, darker color scheme to improve readability of UI elements.

  • Updated the main menu animation – the enemy now idles instead of running.

  • Reduced movement speed of goblins, wolves, and other enemies to make the first map more accessible for new players.

Source

Steam News / 10 February 2026

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