Baldur's Gate 3
Steam News 16 August 20232y ago

Hotfix #4 Now Live!

NOTICE: Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We'll re-release it as soon as we’ve fixed the cause. If you’ve saved since updating, you won’t be able to load those save…

Update log

Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

14 fixes1 addition1 change3 removals
  • Fixes
  • Gameplay
  • Server
  • Balance
fixedNOTICE: Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We'll re-release it as soon as we’ve fixed the cause.
fixedIf you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. You can keep playing on your Hotfix 3 saves, you just won't be able to load saves from today’s Hotfix 4 until it’s pushed live again. Sorry about the inconvenience. 🙏
fixedAll that said, Hotfix #4 is here and it’s taking aim at several crashes, bugs, flow issues, and companions who keep trying to sleep in, all detailed below. Beware of spoilers!
fixedCRASHES AND BLOCKERSFixed players getting stuck mid-Long-Rest due to companions not waking up.
fixedCRASHES AND BLOCKERSFixed being able to Long Rest in the Astral Prism , potentially causing the portal to disappear.
fixedCRASHES AND BLOCKERSFixed Orin getting pulled from her location in the Temple of Bhaal if the door was opened before killing Gortash in Wyrm's Crossing.

NOTICE: Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We'll re-release it as soon as we’ve fixed the cause.

If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. You can keep playing on your Hotfix 3 saves, you just won't be able to load saves from today’s Hotfix 4 until it’s pushed live again. Sorry about the inconvenience. 🙏

(8/16/23 @ 3:40pm PDT) ----

Hello everyone,

Thanks to all of you, we had an even better second weekend on Steam than our first, taking us to over 850,000 concurrent players on Sunday. We can’t quite believe it, but we’re firmly in the top 10 most played games of all time on Steam now, and we’re immensely grateful.

All that said, Hotfix #4 is here and it’s taking aim at several crashes, bugs, flow issues, and companions who keep trying to sleep in, all detailed below. Beware of spoilers!

As Swen mentioned on Twitter, up next on our roadmap is Patch 1 – a larger update of over 1000 fixes and tweaks, followed by Patch 2, which will incorporate some of the biggest requests we’ve received from the community since launch.

Please reach out to our support team with further issues. We’re busy working away on further patches and hotfixes, and your reports make the world of difference. Thank you for playing Baldur’s Gate 3.

CRASHES AND BLOCKERS

  • Fixed players getting stuck mid-Long-Rest due to companions not waking up.

  • Fixed being able to Long Rest in the

    Astral Prism

    , potentially causing the portal to disappear.

  • Fixed

    Orin

    getting pulled from her location in the

    Temple of Bhaal

    if the door was opened before killing

    Gortash

    in Wyrm's Crossing.

  • Fixed a script issue preventing some players from loading savegames.

MULTIPLAYER

  • Fixed characters disappearing when disconnecting and reconnecting in split-screen.

  • Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now grant approval before new players join.

  • Fixed the visibility of multiplayer servers on GOG.

COMBAT

  • Slightly increased Isobel's HP so she doesn't die as easily.

  • Fixed a bug that would make

    Gortash

    join the combat taking place in

    Wyrm's Rock's Audience Hall

    while he was in his office upstairs.

  • Fixed Cruel Sting adding infinite additional Psychic damage to attacks.

FLOW AND SCRIPTING

  • Fixed the

    'Enemy of the Absolute'

    crime not clearing from player characters, resulting in a soft block when speaking to the

    Steel Watch

    .

  • Fixed the game thinking

    the Emperor

    had died in

    the Astral Prism

    when you healed a downed ally.

  • Player resources are now correctly restored at the end of Act II.

  • Having dead party members no longer prevents you from entering

    the Astral Prism

    .

  • Fixed a bug preventing you from talking to

    Ravengard

    if he gets moved to the camp in a certain case.

  • Hostages in

    the Iron Throne

    will no longer be stuck if you turn back and return again.

  • Players with modded or cheated savegames with characters at Level 13 or above can now travel to

    the House of Hope

    .

  • Killing

    Anders

    will no longer make the other paladins leave

    the Tollhouse

    .

Source

Steam News / 16 August 2023

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