Update log
Full Baldur's Gate 3 update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone,
Extracted changes
- Store
- Performance
- Gameplay
- Fixes
- UI and audio
Today we’re releasing our first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:
Read the full Patch 1 patch notes (Note: Some of the entries might have spoilers!)
So what can you expect from this update? Well, we’ve eliminated issues like NPCs who sometimes spot you when they really shouldn’t be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart’s romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay any issues to us. Please don’t hesitate to reach out with further reports.
Patch 1 also tackles a few visual bugs, and sprinkles on more post-launch polish. We’re bringing back Short King Summer with better kissing contact for short races!
You won’t be waiting long for Patch 2, which is right around the corner. This update will feature significant performance improvements - but we’ll go into more detail about that closer to its release.
In the meantime, did you know that collectively you’ve played over 200,000,000 hours of Baldur's Gate 3 since launch? That’s over 22,000 years!
The most popular class choice is currently Paladin, followed by Sorcerer, while the award for least popular class goes to Cleric.
Human and Elf characters reign supreme in Faerûn, followed swiftly and unsurprisingly by Half-Elf. On the opposite end of the spectrum we find Dwarf, Gnome, Githyanki, and Halfling. We get it, they’re not exactly the most ethereal beauties of the Realms but they’d still form a rad metal band.
For now, as we focus on fixes, thank you for playing Baldur’s Gate 3 and continuing to share this adventure with us.
HIGHLIGHTS
Showstoppers
The
Emperor
will no longer leave you stranded in
the Morphic Pool
.
Starting to use the boat to go to the
Morphic Pool
, sending that character to camp, and then using another character to make the journey will no longer block you from progressing.
Fixed a bug where listening in on a conversation as Player 1 and then exiting the dialogue prematurely could result in not being able to interact with anything anymore.
Fixed an issue causing the Reaction UI to not work correctly and potentially block progress in combat if you save the game in the middle of a reaction.
Fixed loot in corpses sometimes not appearing in multiplayer until an item is dragged onto the corpse.
Fixed a bug causing you to get a Game Over screen after helping Downed party members.
Fixed the Helm of Arcane Acuity crashing the game. The condition is now capped to 7 stacks.
Attacking an NPC during a dialogue after being Downed will now get you arrested rather than giving you a Game Over screen.
Fixed an issue where characters could get stuck in an infinite falling loop.
Fixed an issue with Marcus being resurrected by players hitting him with a dual-wield attack - the second hit will no longer revive him.
Story Flow and Logic
Wyll should be able to talk about
Ravengard being at Moonrise Towers
, and will no longer have an exclamation point above his head without having anything new to say.
Wyll should now be able to tell you what to
Source
