Baldur's Gate 3
Steam News 8 August 20232y ago

Hotfix #2 Now Live!

Hello everyone, Over the weekend, Baldur’s Gate 3 hit over 800,000 concurrent players on Steam – a number that surpassed our wildest expectations. Thank you for getting BG3 in the 10 most popular games of all time on St…

Update log

Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone,

Extracted changes

24 fixes1 addition1 change4 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Server
fixedThat said, there’s work to be done on the road to the PlayStation 5 launch on September 6, and we’re busy working away on squashing some of the remaining bugs and issues that have come up since launch. We’ve got a new hotfix for you this week, addressing almost 300 crashes, blockers, and bugs. We saw a video floating around on the internet this week of… an unintentional gnome sorcerer wardrobe malfunction, and have kindly asked them to cover up while descending into the Underdark.
fixedCRASHES AND BLOCKERSFixed an issue causing you to get stuck in dialogue.
fixedCRASHES AND BLOCKERSFixed a potential crash when reloading a savegame made mid-dialogue.
fixedCRASHES AND BLOCKERSFixed being unable to enter the Shadowfell if you saved while the prompt was on screen.
fixedCRASHES AND BLOCKERSFixed a crash caused by the UI.
fixedCRASHES AND BLOCKERSFixed a potential crash when saving while standing on a surface during combat or in Turn-Based Mode.

Over the weekend, Baldur’s Gate 3 hit over 800,000 concurrent players on Steam – a number that surpassed our wildest expectations. Thank you for getting BG3 in the 10 most popular games of all time on Steam! It means the world to us, and we’ll continue to read and watch everything over the coming weeks.

That said, there’s work to be done on the road to the PlayStation 5 launch on September 6, and we’re busy working away on squashing some of the remaining bugs and issues that have come up since launch. We’ve got a new hotfix for you this week, addressing almost 300 crashes, blockers, and bugs. We saw a video floating around on the internet this week of… an unintentional gnome sorcerer wardrobe malfunction, and have kindly asked them to cover up while descending into the Underdark.

As ever, thank you to everyone who has taken the time to report these issues to us. Please reach out to our support team if you run into trouble.

CRASHES AND BLOCKERS

  • Fixed an issue causing you to get stuck in dialogue.

  • Fixed a potential crash when reloading a savegame made mid-dialogue.

  • Fixed being unable to enter the Shadowfell if you saved while the prompt was on screen.

  • Fixed a crash caused by the UI.

  • Fixed a potential crash when saving while standing on a surface during combat or in Turn-Based Mode.

  • Fixed a rare blocker when loading a savegame made in camp that would cause a party member to spawn outside of camp.

  • Fixed a potential crash when choosing to stop listening in on a dialogue.

  • Fixed a potential crash when applying dye to an item outside of the inventory or through non-conventional means, such as the Reward panel.

  • Fixed a potential multiplayer crash when the client touches the transponder on the nautiloid and leaves the party, and then the host tries to open Party View.

  • Fixed a potential crash caused by the game trying to load the Character Creation UI when you are no longer in Character Creation.

  • Fixed a potential crash related to the tooltips of items that grant skill advantages but don't have an owner.

  • Fixed a rare PhysX crash.

  • Fixed a rare crash related to moving items.

MULTIPLAYER

  • Fixed long fade-outs when listening in on dialogues in multiplayer.

GAMEPLAY

  • Penises C and D no longer clip through some githyanki clothing.

  • Male gnome sorcerers are no longer missing their undies.

  • Fixed an infinite loop that could occur with spells like Minor Illusion, where the enemy and the illusion would repeatedly enter and leave combat.

  • Fixed necromites not joining the combat with Ketheric.

  • Fixed enemies on the upper floor of Moonrise entering combat with those on the lower floor.

  • Fixed Voss' dragon reappearing after the githyanki scene near the Mountain Pass.

  • Fixed a book in Moonrise Towers showing an internal variable name instead of the correct content.

  • Fixed an issue preventing the boss fight with Ketheric from progressing.

UI

  • Removed the version number that was below the minimap.

  • Improved UI stability by preventing possible crashes and possible savegame corruption.

ENGINE

  • Fixed issues with rendering on Vulkan when minimising the game.

  • Added additional multiplayer servers and server scaling support.

  • Fixed an issue causing the wrong refresh rates to be applied if the game was not running in fullscreen.

CINEMATICS

  • Fixed pauses and long silences in over 200 dialogues.

  • Companions no longer block the camera in some dialogs.

Source

Steam News / 8 August 2023

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