Baldur's Gate 3
Steam News 4 August 20232y ago

Hotfix #1 Now Live!

Hello everyone, Happy post-BG3-launch day! Thank you so much for all the love and support you’ve shown Baldur’s Gate 3 – it’s been surreal to finally launch this game after six years in development, and an incredible ho…

Update log

Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone,

Extracted changes

21 fixes1 addition0 changes1 removal
  • Gameplay
  • Fixes
  • Performance
fixedAll that said, Hotfix #1 is coming in fresh: today’s update takes care of several crashes, bugs and much more.
fixedCRASHES AND BLOCKERSFixed possibly getting stuck in a dialogue in the first confrontation with a major boss.
fixedCRASHES AND BLOCKERSFixed a rare issue where player character states would not update properly after dying.
fixedCRASHES AND BLOCKERSFixed a crash that could occur related to one of Astarion's cinematic dialogues in the endgame.
fixedCRASHES AND BLOCKERSFixed a crash that could occur when loading an old savegame while at Last Light.
fixedCRASHES AND BLOCKERSFixed a crash that could occur when using the brain reader in the Colony.

Happy post-BG3-launch day! Thank you so much for all the love and support you’ve shown Baldur’s Gate 3 – it’s been surreal to finally launch this game after six years in development, and an incredible honour to watch so many of you play and discover what the team has built. We hope you’ll enjoy BG3 for many months – even years – to come.

All that said, Hotfix #1 is coming in fresh: today’s update takes care of several crashes, bugs and much more.

We’ve been reading your reports on issues with saving your game, and have found a culprit – our cross-saves. Bearing in mind this will only be a useful feature come September 6 when the PlayStation 5 version launches (and beyond), we’ve decided to disable it for now to allow us to solve the issue in the interim. You shouldn’t notice anything in-game and Steam Cloud saves are unaffected by this change.

Thank you to everyone who has taken the time to report these issues to us. As always, reach out to our support team if you run into trouble.

And please keep showing us your Tavs and their adventures in the Forgotten Realms! We’ve been waiting for so long to see what you get up to. 🙏

CRASHES AND BLOCKERS

  • Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss.

  • Fixed a rare issue where player character states would not update properly after dying.

  • Fixed a crash that could occur related to one of Astarion's cinematic dialogues in the endgame.

  • Fixed a crash that could occur when loading an old savegame while at Last Light.

  • Fixed a crash that could occur when using the brain reader in the Colony.

  • Fixed an issue that could cause you to get stuck in a loading screen when loading a savegame after dying.

  • Fixed a blocker during Character Creation preventing you from progressing if you chose a Zariel tiefling as your Guardian.

  • Fixed a potential crash triggered by the light system.

  • Added an error message to prevent crashes being caused by mods when starting the game.

  • Disabled Larian Account cross-saves temporarily to solve an issue blocking loads and saves. Steam cross-saves are unaffected.

  • Fixed a startup crash with the Steam API.

  • Fixed a crash that could occur when quick-loading a game while a container or corpse was open for looting.

  • Fixed a crash that could happen if an item unlocked a spell for a game entity without stats.

  • Fixed a crash that could occur when switching a race or a class in Character Creation.

  • Fixed potential crashes that could occur when closing screens like the options menu or when ending dialogues.

  • Fixed a potential crash when an enemy tries to use the Motivator during combat in the Steel Watch Foundry.

  • Fixed a blocker that could occur if you choose to attack the Emperor during a dialogue after you side with him.

  • Fixed a crash in PhysX.

MULTIPLAYER

  • Players will now correctly join cinematic dialogues that require all players to be present if they were listening in previously.

  • Fixed an issue that allowed players to listen in on private dialogues using the context menu.

  • Fixed an issue causing players to get stuck and not be able to join a dialogue if someone else is already in a dialogue.

GAMEPLAY

  • Fixed hair physics on drow and elf male strong body types.

  • Fixed an issue causing phase spiders to skip their turn in combat if

Source

Steam News / 4 August 2023

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