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Steam News15 May 20242y ago

Devblog / News #5

Heyy blacksmiths! How is your week? Yesterday we had a good impact from the twitter / X posting after being silent for almost a year. I'm glad to see new members here, welcome brothers and sisters!

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Full BadSmith update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedHeyy blacksmiths! How is your week?Yesterday we had a good impact from the twitter / X posting after being silent for almost a year. I'm glad to see new members here, welcome brothers and sisters! 🍻
addedHeyy blacksmiths! How is your week?here you can see workbench again but we added a water.
addedHeyy blacksmiths! How is your week?After a workbench, we decide to take a little break from hard task like modular craft system and work on visual aspects of the game such a water, fog and day/night time. I'm not thinking it takes the same amount of time which it takes for workbench, because we have already added some shaders and objects there just need to edit and polish.

BadSmith changes

addedYesterday we had a good impact from the twitter / X posting after being silent for almost a year. I'm glad to see new members here, welcome brothers and sisters! 🍻
addedhere you can see workbench again but we added a water.
addedAfter a workbench, we decide to take a little break from hard task like modular craft system and work on visual aspects of the game such a water, fog and day/night time. I'm not thinking it takes the same amount of time which it takes for workbench, because we have already added some shaders and objects there just need to edit and polish.

Heyy blacksmiths! How is your week?

Yesterday we had a good impact from the twitter / X posting after being silent for almost a year. I'm glad to see new members here, welcome brothers and sisters! 🍻

here you can see workbench again but we added a water.

What we are working right now?🔥

After a workbench, we decide to take a little break from hard task like modular craft system and work on visual aspects of the game such a water, fog and day/night time. I'm not thinking it takes the same amount of time which it takes for workbench, because we have already added some shaders and objects there just need to edit and polish.

For X profile and Discord, I will post more random stuff from the game. I wish to show all cool ideas or mechanics, but I am not a God. ( Or am I? 👀 )

We are feeling well and working slowly, but certainly we are developing BadSmith. 💪

Source

Steam News / 15 May 2024

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