Full notes
Full BadSmith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Greetings blacksmiths!
Well, 2025 is going to end, with just a couple of hours left on the cooldown until the next, very important year. But before that, I'd like to wish all blacksmiths well and eat lots of tasty food during the holidays.
At the beginning of 2025, I created a TikTok account and changed my approach to posting our little game about a bad blacksmith. Surprisingly, it partially worked, and now we have over 16,000+ wishlists, which puts a lot of responsibility on us to work on the fun of the game. I know I'm very lazy and haven't had as much time as I'd like due to university and work. So, I expect much more freedom next year, so I can at least focus on development more often.
I promised a demo next year, but honestly, I won't release unfinished demo until I'm sure the gameplay is ready for players.
But what I really want to show off is more of the crazy and pointless mechanics we've come up with for the game. This includes crafting magic stuffs and armor, new points of interest and factions, and the TAVERN.
Basically, I'm a lazy bum, but we're slowly making the game.
Thank you so much for your interest in our indie game, we love you! See you in 2026!
Cheers!
BadBarian
Source
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