Full notes
Full BadSmith update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Blacksmiths! how is going?
What changed
- Gameplay
- Server
First of all, I'd like to thank any of you for the keep your interest in the game. That's helped us to keep moving to the developing.
So we are working on new build right now and thinking how to accomplish the game in the right way to play. Also thinking of crafting in the game and how big craft will be now. I guess most of the people love playing craft game simulator, so I am revising the concept of the game to make it more longer gameplay with crafting items and managing the blacksmith house.
Adding possible to moving stuff around the house and upgrading the stuff is cool, but what about managing resources in the game, what if we add some mechanics to the game for gathering basic resource like wood, stones, metal also a food? I hope it makes increase a long-play in the game and make it more like one of these games like.
Of course, the story of the main game with the final scene still in the plans, but just wonder what is the most preferred way to deliver the right feel to the players.
Let's see how is going, for now we can be busy to work on the new build. In April we will return to posting updates from us.
Thanks as always, BadBarian <3
Also couple links: Twitter - https://twitter.com/BadSmithTheGame Discord server BadSmith - discord.gg/TX7aEDE7t2
Source
Changelog.gg summarizes and formats this update. How we read updates.
