In this update8
Full notes
Full Backrooms: Extractions update
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What changed
- UI and audio
- Performance
- Gameplay
- Fixes
Backrooms: Extractions changes
Update 0.3.316
The headline of this update: we rebuilt the game's localization from the ground up. Every screen has been re-translated for accuracy and tone, and we added full support for non-Latin scripts • so Japanese, Chinese, Korean and Cyrillic now display with proper fonts everywhere in the game.
7 new languages join the roster, bringing the total to 25: Japanese, Traditional Chinese, Turkish, Ukrainian, Hungarian, Czech, and Indonesian. Interaction prompts, missions, and end-of-level objectives are all fully translated.
Alongside the language overhaul, here's a big wave of fixes • almost all of them straight from your reports.
Crash Fixes
Launch crash on ray-tracing GPUs • Fixed a startup crash that stopped the game from launching on some RTX graphics cards. This was one of our most-reported crashes.
Crash when closing the game • Fixed an access-violation crash that could happen when closing the window or during startup.
Creature AI
No more detours to smash side doors • Creatures chasing you no longer peel off to break open doors you never used. They follow open routes and only breach when there's no real alternative.
Creatures freezing at doorways • Fixed creatures getting stuck in front of doors, which also caused frame-rate drops while they kept retrying. They now path around and breach reliably.
The Hound in the attic • Fixed the Hound freezing or failing to fit through low attic doorways; it now squeezes through and keeps tracking you.
The SkinStealer
Moves like a real player now • The disguised SkinStealer's movement got a full overhaul: no more foot-sliding, no follow stutter, and natural turning. It blends in far better while shadowing your group.
Post-kill freeze fixed • Fixed the SkinStealer locking up or replaying its transform after catching someone.
Hiding Spots
A hiding spot is a real refuge again • Hiding spots now fully protect you from the Smiler and the Balloon, and using your flashlight inside no longer gives you away.
No more camped-to-death • A creature lingering in front of your hiding spot can no longer slowly drain you while you stay hidden. Reported by players who "had to just die" in a closet.
Puzzles & Interaction
- Television VHS puzzle • Rebuilt the TV puzzlethe "can't insert the last tape" problem is fixed, inserts are reliable, and it works correctly for players who join late.
Easier door interaction • You no longer need to aim right at the handle to open a door. Looking at the door is enough.
Vehicle prompts • The interact prompt now shows in the right place on hideable vehicles.
Spectating & Multiplayer
Spectate the real view • When watching a teammate you now see exactly what they see, with the correct eye height and a smooth camera, instead of a rough approximation.
Stuck-player & spectator fixes • Fixed a cluster of issues: late-join spectating, players stuck after a kill, and a recovery for players who fell out of the world.
Pause menu while spectating • The pause menu is clickable again while you spectate.
Content
Visual touch-ups • TV screen material tweaks and updates to the lobby and attic areas.
Thank you!
Source
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