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Steam News3 June 20261mo ago

The backrooms now speak your language!

Update 0.3.316 The headline of this update: we rebuilt the game's localization from the ground up.

In this update8

Full notes

Full Backrooms: Extractions update

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What changed

7 fixes2 additions2 changes4 removals
  • UI and audio
  • Performance
  • Gameplay
  • Fixes
addedUpdate 0.3.316The headline of this update: we rebuilt the game's localization from the ground up. Every screen has been re-translated for accuracy and tone, and we added full support for non-Latin scripts • so Japanese, Chinese, Korean and Cyrillic now display with proper fonts everywhere in the game.
addedUpdate 0.3.3167 new languages join the roster, bringing the total to 25 : Japanese, Traditional Chinese, Turkish, Ukrainian, Hungarian, Czech, and Indonesian. Interaction prompts, missions, and end-of-level objectives are all fully translated.
changedUpdate 0.3.316Alongside the language overhaul, here's a big wave of fixes • almost all of them straight from your reports.
fixedCrash FixesLaunch crash on ray-tracing GPUs • Fixed a startup crash that stopped the game from launching on some RTX graphics cards. This was one of our most-reported crashes.
fixedCrash FixesCrash when closing the game • Fixed an access-violation crash that could happen when closing the window or during startup.
removedCreature AINo more detours to smash side doors • Creatures chasing you no longer peel off to break open doors you never used. They follow open routes and only breach when there's no real alternative.

Backrooms: Extractions changes

addedThe headline of this update: we rebuilt the game's localization from the ground up. Every screen has been re-translated for accuracy and tone, and we added full support for non-Latin scripts • so Japanese, Chinese, Korean and Cyrillic now display with proper fonts everywhere in the game.
added7 new languages join the roster, bringing the total to 25 : Japanese, Traditional Chinese, Turkish, Ukrainian, Hungarian, Czech, and Indonesian. Interaction prompts, missions, and end-of-level objectives are all fully translated.
changedAlongside the language overhaul, here's a big wave of fixes • almost all of them straight from your reports.
fixedLaunch crash on ray-tracing GPUs • Fixed a startup crash that stopped the game from launching on some RTX graphics cards. This was one of our most-reported crashes.
fixedCrash when closing the game • Fixed an access-violation crash that could happen when closing the window or during startup.

Update 0.3.316

The headline of this update: we rebuilt the game's localization from the ground up. Every screen has been re-translated for accuracy and tone, and we added full support for non-Latin scripts • so Japanese, Chinese, Korean and Cyrillic now display with proper fonts everywhere in the game.

7 new languages join the roster, bringing the total to 25: Japanese, Traditional Chinese, Turkish, Ukrainian, Hungarian, Czech, and Indonesian. Interaction prompts, missions, and end-of-level objectives are all fully translated.

Alongside the language overhaul, here's a big wave of fixes • almost all of them straight from your reports.

Crash Fixes

  • Launch crash on ray-tracing GPUs • Fixed a startup crash that stopped the game from launching on some RTX graphics cards. This was one of our most-reported crashes.

  • Crash when closing the game • Fixed an access-violation crash that could happen when closing the window or during startup.

Creature AI

  • No more detours to smash side doors • Creatures chasing you no longer peel off to break open doors you never used. They follow open routes and only breach when there's no real alternative.

  • Creatures freezing at doorways • Fixed creatures getting stuck in front of doors, which also caused frame-rate drops while they kept retrying. They now path around and breach reliably.

  • The Hound in the attic • Fixed the Hound freezing or failing to fit through low attic doorways; it now squeezes through and keeps tracking you.

The SkinStealer

  • Moves like a real player now • The disguised SkinStealer's movement got a full overhaul: no more foot-sliding, no follow stutter, and natural turning. It blends in far better while shadowing your group.

  • Post-kill freeze fixed • Fixed the SkinStealer locking up or replaying its transform after catching someone.

Hiding Spots

  • A hiding spot is a real refuge again • Hiding spots now fully protect you from the Smiler and the Balloon, and using your flashlight inside no longer gives you away.

  • No more camped-to-death • A creature lingering in front of your hiding spot can no longer slowly drain you while you stay hidden. Reported by players who "had to just die" in a closet.

Puzzles & Interaction

  • Television VHS puzzle • Rebuilt the TV puzzlethe "can't insert the last tape" problem is fixed, inserts are reliable, and it works correctly for players who join late.
  • Easier door interaction • You no longer need to aim right at the handle to open a door. Looking at the door is enough.

  • Vehicle prompts • The interact prompt now shows in the right place on hideable vehicles.

Spectating & Multiplayer

  • Spectate the real view • When watching a teammate you now see exactly what they see, with the correct eye height and a smooth camera, instead of a rough approximation.

  • Stuck-player & spectator fixes • Fixed a cluster of issues: late-join spectating, players stuck after a kill, and a recovery for players who fell out of the world.

  • Pause menu while spectating • The pause menu is clickable again while you spectate.

Content

  • Visual touch-ups • TV screen material tweaks and updates to the lobby and attic areas.

Thank you!

Source

Steam News / 3 June 2026

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