Backrooms: Extractions
Steam News 20 February 20262mo ago

Relics, Korean Localization & Performance Overhaul

We're back! Updates are resuming, starting with this round of fixes and improvements that lay the groundwork for new levels coming soon. Stay tuned! Loot Higher-tier M.E.G. Chests now guarantee a Relic drop. Rare chests…

Update log

Full Backrooms: Extractions update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Performance
  • Server
  • UI and audio
addedWe're back! Updates are resuming, starting with this round of fixes and improvements that lay the groundwork for new levels coming soon. Stay tuned!
addedAdded Korean language support. This is a first pass — we welcome your feedback to help us improve it!
changedThe game has been migrated to Unreal Engine 5.7 , bringing improved rendering, better memory management, and a stronger foundation for future updates.
changedPerformance & Stability
changedNumerous bug fixes and performance improvements. Expect smoother gameplay, less stuttering, and faster load times.
changedOptimized network performance for more responsive online play and reduced latency spikes.

We're back! Updates are resuming, starting with this round of fixes and improvements that lay the groundwork for new levels coming soon. Stay tuned!

Loot

Higher-tier M.E.G. Chests now guarantee a Relic drop. Rare chests also have a small chance to contain one.

Localization

Added Korean language support. This is a first pass — we welcome your feedback to help us improve it!

Engine

The game has been migrated to Unreal Engine 5.7, bringing improved rendering, better memory management, and a stronger foundation for future updates.

Performance & Stability

Numerous bug fixes and performance improvements. Expect smoother gameplay, less stuttering, and faster load times.

Networking

Optimized network performance for more responsive online play and reduced latency spikes.

Loading Screens

New loading screen system ensuring consistent transitions between client and server, eliminating desync during map loads.

UI Overhaul

All dynamic UI elements have been reworked for better performance and to fix long-standing visual issues.

Source

Steam News / 20 February 2026

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