Update log
Full Backpack Battles update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Store
Hi everyone!
Did you know the mobile version is launching February 4th?
Anyway… today, we do a little balancing.
Have fun and stay tuned for more news ;)
Changelog for 1.0.10
The Vampirism and Spikes counters now play an animation when healing/dealing damage
Neutral
Treasure chances are back to normal after the Christmas bonus!
Ruby Whelp: Heat 4 -> 5
Lightsaber: Cost 10g -> 9g
- Falcon BladeAdded 2 * slots
Cross Blades: Speed bonus 60% -> 65%
Frostbite: Vampirism 5 -> 7
Spicy Banana: Heat chance 75% -> 85%
Full Body Protection: Cooldown 5s -> 4.5s
Wolf Badge: Damage reduction 22% -> 25%
Ranger
Snowmaster: Cooldown 1.7s -> 1.5s
Bow and Arrow: Cost 7g -> 6g
Reaper
Staff of Unhealing: Heal 25 -> 28
Poison Goobert: Heal 9 -> 10
Poison Frog: Cooldown 2.4s -> 2.1s
Fly Agaric: Cooldown 3.6s -> 3.5s
Pyromancer
Sun Shield: Damage reduction 17 -> 18
Berserker
Extra Angy: Delay 3s -> 2s
Dragon Set: Lifesteal limit 20% -> 25%
Mage
Devouring Sphere: Cooldown 1.9s -> 1.7s
Badger Spirit Companion: Cooldown 4.2s -> 4.5s
Cat Spirit Companion: Cooldown 4s -> 3.7s
Harold, the Hateful Hat: Unhealing per Dark item 5% -> 4%
Cupcake Goobert: Heal 30 -> 35
Puzzlebox: Speed bonus 55% -> 50%
Ultima Ascension: Cold 1 -> 2
Adventurer
Very Long Spear: Stamina cost 1.7 -> 1.5
Source
