What changed
0 fixes1 addition0 changes0 removals
addedQuick Update to fix some last second bugs that popped up: v1.01.20190406 Art: Safes get damaged now visually when shot Art: added icons to .exe file (whoops) Art: added new escape menu buttons and a darker background Art: moved around hud elements Bug: Death text-string was loading the wrong text Bug: Mouse cursor now follows correctly in escape menu Bug: Moved some text in option screen because on some computers the font gets bold and larger which covers some things (unclear how widespread this is) Bug: Weapon selection now correctly reset between missions. Temporary weapons found in mission can only be carried between waves. Bug: Babies now correctly spawn on wave 3 and boss waves Other: to move on from victory/death requires holding the interact button (E). This allows you to dash around to pick up loot and upgrades without accidentally moving on. Thank you for the support and feedback. Keep sending the bugs to me @ShotgunAnconda on twitter.
Baby Redemption changes
addedQuick Update to fix some last second bugs that popped up: v1.01.20190406 Art: Safes get damaged now visually when shot Art: added icons to .exe file (whoops) Art: added new escape menu buttons and a darker background Art: moved around hud elements Bug: Death text-string was loading the wrong text Bug: Mouse cursor now follows correctly in escape menu Bug: Moved some text in option screen because on some computers the font gets bold and larger which covers some things (unclear how widespread this is) Bug: Weapon selection now correctly reset between missions. Temporary weapons found in mission can only be carried between waves. Bug: Babies now correctly spawn on wave 3 and boss waves Other: to move on from victory/death requires holding the interact button (E). This allows you to dash around to pick up loot and upgrades without accidentally moving on. Thank you for the support and feedback. Keep sending the bugs to me @ShotgunAnconda on twitter.
Quick Update to fix some last second bugs that popped up: v1.01.20190406 Art: Safes get damaged now visually when shot Art: added icons to .exe file (whoops)
Art
added new escape menu buttons and a darker background Art: moved around hud elements Bug: Death text-string was loading the wrong text Bug: Mouse cursor now follows correctly in escape menu Bug: Moved some text in option screen because on some computers the font gets bold and larger which covers some things (unclear how widespread this is)
Bug
Weapon selection now correctly reset between missions. Temporary weapons found in mission can only be carried between waves.
Bug
Babies now correctly spawn on wave 3 and boss waves Other: to move on from victory/death requires holding the interact button (E). This allows you to dash around to pick up loot and upgrades without accidentally moving on. Thank you for the support and feedback. Keep sending the bugs to me @ShotgunAnconda on twitter.