Full notes
Full Axom: Conquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Performance
Patch 1.0.2.4
Upgrades
Slap Rounds - Chance to explode the Tower on crit reduced from 3% to 1%.
Happy Green Gas - Enemy Health increase reduced to +15% from +30%.
Ultra Coated Barrel (Epic Basic upgrade) - Now has 2 ranks, up from 1.
Scrap-Spikes (Wall thorns) - Now reduces capacity only on Tower and Hazards by 1. Previously was all Structures and by 2.
New Capsule - Burning Capsule - Removes infection around a Structure and gives a 50% chance to upgrade it too.
Visual
Made dropped upgrade blueprints slightly larger so they’re easier to spot.
User Interface
Non-Refundable Tower - Tooltip updated to show it reduces sell value of all structures.
You can now see the unlock requirements of all hidden upgrades in the Axom Codex.
There is now a tooltip explaining Veterancy for relevant upgrades.
Heavy Spring - Tooltip is now more concise so it doesn’t overflow the text box.
Optimisation
Game now runs in DirectX 11 as the extra features from DirectX 12 were not being used and causing issues.
Loading is now smoother.
Reduced the file size of all icons (should help memory slightly).
Source
Changelog.gg summarizes and formats this update. How we read updates.
