Full notes
Full Axom: Conquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
Axom: Conquest changes
Demo Patch 0.9.2.2
Structures
PX1-Xeno-Cannon - Base DPS reduced from 32 to 24
Gameplay
You now gain bonus research every boss wave (Was previously every 10 waves)
Custom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action.
Visual
HC48-Spike-Array now has an animation when activating its spikes
The ground shadow for flying enemies is now bigger and easier to spot.
User Interface
The research tree has had more visual flair added to unlocking and selecting research.
When selecting Structures that heal their damage is now shown as healing instead and is green in colour.
Added a credits screen in the main menu
Bug Fixes
Fixes an issue where enemies would get stuck on terrain (This has worked every time I have tested it since, but there may potentially still be a problem)
System-Restore Capsule - Is now immediately used up when activated and can no longer cause other abilities to go on cooldown.
Ion-Dispersion upgrade - Now correctly targets random enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
