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Steam News18 April 20262mo ago

Axom: Conquest Demo Patch 0.9.2.2

Demo Patch 0.9.2.2 Structures PX1-Xeno-Cannon - Base DPS reduced from 32 to 24 Gameplay You now gain bonus research every boss wave (Was previously every 10 waves) Custom Keybinding is now fully implemented, you can now

Full notes

Full Axom: Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Maps
changedPX1-Xeno-Cannon - Base DPS reduced from 32 to 24
changedGameplay
changedYou now gain bonus research every boss wave (Was previously every 10 waves)
addedCustom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action.
addedHC48-Spike-Array now has an animation when activating its spikes
changedUser Interface
PX1-Xeno-Cannon - Base DPS3224PX1-Xeno-Cannon - Base DPS decreased, nerf

Axom: Conquest changes

changedPX1-Xeno-Cannon - Base DPS reduced from 32 to 24
changedGameplay
changedYou now gain bonus research every boss wave (Was previously every 10 waves)
addedCustom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action.
addedHC48-Spike-Array now has an animation when activating its spikes

Demo Patch 0.9.2.2

Structures

  • PX1-Xeno-Cannon - Base DPS reduced from 32 to 24

Gameplay

  • You now gain bonus research every boss wave (Was previously every 10 waves)

  • Custom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action.

Visual

  • HC48-Spike-Array now has an animation when activating its spikes

  • The ground shadow for flying enemies is now bigger and easier to spot.

User Interface

  • The research tree has had more visual flair added to unlocking and selecting research.

  • When selecting Structures that heal their damage is now shown as healing instead and is green in colour.

  • Added a credits screen in the main menu

Bug Fixes

  • Fixes an issue where enemies would get stuck on terrain (This has worked every time I have tested it since, but there may potentially still be a problem)

  • System-Restore Capsule - Is now immediately used up when activated and can no longer cause other abilities to go on cooldown.

  • Ion-Dispersion upgrade - Now correctly targets random enemies.

Source

Steam News / 18 April 2026

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