Full notes
Full Axe, Bow & Staff update
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What changed
- Gameplay
- Fixes
We have spent weeks making the new features, optimizing the levels and boss fights, trying to bring the co-op experience of the game to a new level. Hope you like this update! Release Notes:
Added the energy gems. When picking up a gem of the same color, a hero can gain the energy. And when the energy is filled up, you can go "Super Dash" by pressing J + K (X + A on Xbox controllers). If all the heroes are in Super Dash at the same time, the Turbo Mode will be triggered!
Introduced two new objects: "Jumpo" Mushroom and the Spike Trap;
We have made a lot of changes to the beginning levels, to improve the experience for the new players;
The boss fights have been optimized too;
Optimized the attack animation of most enemies, to give the player more time to react;
The thieves are now more difficult to kill;
Added a mini boss at the end of Level 5-1;
Changed the looks of 1x, 5x and 10x coins;
Fixed: the music was mute after game over in some levels;
Fixed: the heroes sometimes became vulnerable in Turbo Mode;
Fixed: the skeleton wizards didn't play dead animation when killed;
Source
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