Full notes
Full Axe, Bow & Staff update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
NOTICE
some player reported the new installation caused the game froze at loading / unable to play the local new game. We are still investigating the issue, but if it happens to you, just re-open the game and it should be fine.
Release Notes
Upgraded to Unity 5.6.2;
Optimized the package size of the program. Now the game loads even fasters;
Decreased the cooldown duration of Bow's Jump ability;
Now the died hero always revives at the middle lane when reaching a checkpoint;
Increased the size of the level icons in the world map so it's easier to click;
When The Lifesaver's Watch triggers, the heroes can attack and use other abilities;
Fixed: different gamepads could control the same hero in the local co-op game;
Fixed: the number of a shortcut item did not update after picking up the item;
Fixed: the immunity potion did not work properly;
Fixed: the Time Warp FX did not follow Staff in the racing mode;
Fixed: the UI of the control mapping was not fully localized;
Fixed: the speed up item in the racing mode did not show up after picking up;
Fixed: you could use items when your hero was dead, but could not switching between items;
Fixed: the Yeti boss was off screen after falling into an ice pit in Level 8-1;
Fixed: Bow would pop out of the vehicle in Level 3-3 after casting Barrage;
Source
Changelog.gg summarizes and formats this update. How we read updates.
