Full notes
Full Awakened: Dark Space update
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What changed
- Events
- Gameplay
- UI and audio
Fixing a critical loading bug and some smaller improvements that I already had ready. Tomorrow evening potentially another update, this time with some new events.
improvements - made start path more obvious - keys are now auto removed after use and show usages - showing item pick up in the bottom left corner only for key items so far - hint when arriving in castle to use flashlight
changes: - removed leaning and changed examine to Button "E" (hoping it is more intuitive by default - reminder: you can rebind any key under options/controls!) - slightly increased walk speed
fixes - after loading - game world not loading in correctly - used items after loading weren't initialized correctly
Source
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