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Steam News28 February 20242y ago

New Horizons - Avalon Lords Reimagined

Lords and Ladies of Avalon, the hour of ascension is upon us. With this week's update, witness the dawn of innovation in "Avalon Lords: Dawn Rises.

Full notes

Full Avalon Lords: Dawn Rises update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes16 additions18 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
addedLords and Ladies of Avalon, the hour of ascension is upon us. With this week's update, witness the dawn of innovation in "Avalon Lords: Dawn Rises." Cast off the chains of proximity with new building levels, now unrestrained by the reach of your Town Hall, inviting a realm of strategic prowess.
addedA brand-new map unfurls, offering terrain ripe for conquest, replacing the venerable Isle of Honor. Your bastions of power, starting with the Town Hall, now boast an enriched visage, surrounded by nature's untamed beauty.
changedTownhall Doesnt Progress After Upgrade
removedAfter Selecting Stables To Build Can No Longer Select Anything
changedSound Effects for Archers
changedSounds For the Swordman Troops

Avalon Lords: Dawn Rises changes

addedLords and Ladies of Avalon, the hour of ascension is upon us. With this week's update, witness the dawn of innovation in "Avalon Lords: Dawn Rises." Cast off the chains of proximity with new building levels, now unrestrained by the reach of your Town Hall, inviting a realm of strategic prowess.
addedA brand-new map unfurls, offering terrain ripe for conquest, replacing the venerable Isle of Honor. Your bastions of power, starting with the Town Hall, now boast an enriched visage, surrounded by nature's untamed beauty.
changedTownhall Doesnt Progress After Upgrade
removedAfter Selecting Stables To Build Can No Longer Select Anything
changedSound Effects for Archers

Lords and Ladies of Avalon, the hour of ascension is upon us. With this week's update, witness the dawn of innovation in "Avalon Lords: Dawn Rises." Cast off the chains of proximity with new building levels, now unrestrained by the reach of your Town Hall, inviting a realm of strategic prowess.

A brand-new map unfurls, offering terrain ripe for conquest, replacing the venerable Isle of Honor. Your bastions of power, starting with the Town Hall, now boast an enriched visage, surrounded by nature's untamed beauty.

Anticipate a week filled with anticipation as we unveil the leaps taken in development, each more daring than the last. Prepare for the majesty of Avalon reborn.

Join us on this journey and bear witness to the transformation that awaits. For honor, for glory, for Avalon!

  1. Townhall Doesnt Progress After Upgrade

  2. After Selecting Stables To Build Can No Longer Select Anything

  3. Sound Effects for Archers

  4. Sounds For the Swordman Troops

  5. Cloud Shadows Research

  6. Create Additional Ruins

  7. Adding Grunge to Ruins on Demo Level

  8. Mockup Beach Scene for Cinematic

  9. Photo Mode

  10. Weird Bug Leaving Match

  11. Structure Upgrades Are Not Working

  12. Debug Odin and Finding Broken Files

  13. Investigate Implementing FOW

  14. Investigate Implementing Minimap

  15. Multi Select Audio Issues

  16. Model Long Range Unit / Troll

  17. Model Wolf Unit / Garm

  18. Model Draugr Ax Thrower

  19. Model Drauger Spearman

  20. Model Draugr Foot Soldier

  21. Health UI Hide

  22. Render UI Non Diegetic

  23. Add Selection Outline to Selected Troops

  24. Spawn Troops Outside of Building

  25. Remove Tree's When Chopped

  26. Cannot Do Multiplayer Game

  27. Bake Tree Resources Into Scene For New Map

  28. NPC Builds within other Buildings

  29. Peasants Not Auto Getting Resources Saw Mill

  30. NPC Saw Mill being Built Inside Woods

  31. Add Loading Bar To Map Loading Screen

  32. UnMidgify Units

  33. H Key Townhall Shortcut

  34. Camera Starting Position and Max Height

  35. Swap Player Start Point on New Map

  36. Mouse Zoom Speed

  37. Multi Select Not Functional

  38. Rotate Buildings Change

  39. Rotate Mana Altar

  40. Delayed Response

  41. Reference Script Unknown

  42. AI Build Problems

  43. Check Morgana Model

  44. Ambient Sound Pass On New Structures

  45. Sound Pass On Units

  46. Lighting Pass On New Level

  47. Investigate Proximity Terrain Elements

  48. Add Script To Trees To Make Them Farmable

  49. Add New Level To Main Menu

  50. Fix Terrain Orientation

  51. Convert Trees To Prefabs on New Map

  52. Sound Pass On Level

  53. Sample Unreal Clip

  54. Get Animations for Morgana

  55. Get Animations for Merlin

  56. Review Stats and Metrics for Units

  57. Rig Morgana

  58. Model and Texture Morgana

  59. Rig Arthur

  60. Rig Merlin

  61. Model and Texture Arthur

  62. Model and Texture Merlin

  63. Game Design Chapter 4

  64. Game Design Chapter 3

  65. Game Design Chapter 2

  66. Implement UI For Multiplayer Lobby

  67. Implement Logic To New Level

  68. Set Dress New Level

  69. Fix Up LODS On New Level

  70. Create UX For Menus

  71. Integrate Localized Hovering Menu for In-Game Structures

  72. Localization of Building Upgrades within Individual Structures

  73. Enable Unrestricted Building Placement Throughout the Map

  74. Implement Redesigned Models

  75. Review Bryans Work in Miro

  76. UX Flow Diagram

  77. New Intro Stinger

  78. Game Design Chapter 1

  79. Fix Townhall Lvl 3 Model

  80. Fix Townhall Lvl 2 Model

  81. Create New terrain

  82. Clean Up UI

  83. Create Spell Effects For Merlin

  84. Redesign and Update of Sawmill

  85. Remodeling of Shipyard Structure - Standard and Extended Versions

  86. Comprehensive Redesign of Siege Building

  87. Redesign and Update of Church

  88. Redesign and Enhancement of Stables

  89. Upgrade and Enhancement of University Structure

  90. Remodeling of Aviary Structure for Griffins

  91. Enhancement

Source

Steam News / 28 February 2024

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