Full notes
Full Avalon Lords: Dawn Rises update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
Avalon Lords: Dawn Rises changes
AL-1090 Add Counter For Matchmaking Screen
AL-1081 Peasants not moving on Mission 1
AL-1077 Hall Lair Default Spawn Location Inside, Units Getting Trapped
AL-1076 Unable to select units coming out of moon lair
AL-1075 Some darkness units spawning inside the building and not able to move
AL-1074 Not possible to build Fortress and Blacksmith
AL-1073 Wrong name for Moon Lair on peasant build list
AL-1072 Darkness buildings with no construction preview
AL-1069 Turn Main Menu Into Your Bitch
AL-1067 [MAIN MENU] Fix Pegasus So Camera Zooms Into Top of Table for Multiplayer
AL-1066 [MAINMENU] MatchMaking
AL-1064 Home Button Not Working
AL-1063 Settings Menu Not Working
AL-1061 Player Messaging
AL-1060 Peace Timer doesnt disappear
AL-1059 Skirmish Mode Should be Steam Name
AL-1056 [MAINMENU] Start Mission Button
AL-1055 [MAINMENU] Skirmish Book Under Singleplayer
AL-1054 [MAINMENU] Fly In Sequence
AL-1052 Not possible to use Ether on building and units if Ether quantity is too high
AL-1051 Archers not attacking if player keeps clicking to order an attack
AL-1050 Options 'Restart' and 'Exit to Main' not working on pause screen
AL-1049 Isn't possible to pause the game on tutorial screen
AL-1048 Game isn't ending if mission is failed
AL-1045 Minimap being shown on pause menu
AL-1044 Building when being repaired is invulnerable to attacks
AL-1043 No build preview for Altar
AL-1042 Not possible to build archery range on first mission
AL-1041 Tutorial Mission Broken
AL-1040 Cannot Create Build Due to Compilation Errors
AL-1038 Enemy units not hidden inside fog of war
AL-1036 Skeleton warrior not moving to defend the base
AL-1034 Create Stats Spreadsheet With Costs
AL-1033 Apply Stats to Dawn Units
AL-1032 Apply Stats to Darkness Units
AL-1031 Game resolution too low immediately after opening game
AL-1030 Add exit button for main menu so the player can leave the game.
AL-1029 Add Delay Between Missions To Allow Mission Complete Audio to play or failure
AL-1027 Game audio being distorted on Main Menu
AL-1023 Buildings damage/destroy sfx
AL-1016 Prison building counting as 3 in 'Destroy Morganas buildings'
AL-1013 Pause screen not showing if player press 'Esc' button
AL-1012 Cavalry unit model too big
AL-1007 Create Morgana into an actual Unit.
AL-1006 Fix all darkness units to actually move, attack, have weapons, etc.
AL-1005 Sound issue with video if player clicks on Skip
AL-1004 Possibility to pass camera tutorial using arrows or WASD
AL-1003 Return button on Singleplayer option
AL-1001 Units not moving if the player commands them too far
AL-999 Moving Units Duplicate Acknowldgements
AL-998 Camera Doesn't Rotate
AL-996 Builders not building structures and only running towards them
AL-993 Archers attacking enemies outsides their fog of war
AL-992 No option or button working on Settings
AL-991 Reimplement Archer Sounds
AL-990 Intro Video Not Playing
AL-989 Intro and Outro Timelines
AL-988 Attack (3d) Audio Not Working
AL-987 Implement Audio Clips
AL-986 Make adjustments for pikeman for damage and other things.
AL-985 Fix Animations for Pikeman
AL-984 Newly created pikeman are spawned "inside" the terrain
AL-983 Units moving through a cliff on mission 1
AL-982 No collision on environment buildings on mission 1
AL-981 Unit box selector with enemy Town Center softlocks the mission 1
AL-980 Skeleton Archer not having a bow
AL-979 Leave Just One Book
AL-978 Cavalry units don't have line of sight to explore the fog of war
AL-977 Population number breaking when population is a certain number
AL-976 Zoom out option in tutorial requiring the fully zoom
Source
Changelog.gg summarizes and formats this update. How we read updates.
