What changed
0 fixes1 addition5 changes0 removals
- Gameplay
- UI and audio
- Performance
- Server
changedWe previously shared our excitement about the impending arrival of version 2.0 in December. However, as with any grand quest, sometimes the path takes unexpected turns. We're here to provide an update and share some thrilling news about what lies ahead.
changedA Strategic Shift to 1.7 Our journey towards 2.0 unveiled challenges that required us to rethink our strategy. As we delved into the complexities of squad combat, we encountered performance hurdles, some legacy issues from the game's earlier incarnation, and some from our ambitious endeavors. The solution? We hit the proverbial red button in early December, taking a bold step to overhaul significant parts of the game.
changedPerformance Breakthroughs Our dedicated team, bolstered by recent additions, has worked tirelessly to re-engineer various elements of the game. The result? A phenomenal leap from a comfortable 70 FPS to an astounding 200+ FPS on a decent system. We've also tackled the performance impact of environmental elements like shrubbery and trees, enabling expansive fields of grass to flourish alongside this remarkable FPS improvement.
changedRevolutionizing Multiplayer and Squad Combat We've gutted and are in the process of reconstructing our multiplayer network code from the ground up. We're not just rebuilding; we're reimagining. Our early steps into squad combat showed promise but faced performance issues. Now, we're rapidly progressing towards a system that can support not just hundreds, but thousands of squads, with only nominal performance impact. It's a bold venture, but we're optimistic about the potential.
addedStructural Renaissance A new environment designer has joined our ranks, and their talent is nothing short of extraordinary. They have nearly completed a full overhaul of our structures for Dawn, infusing them with the full HD splendor they deserve. Expect to see a completely revamped structure setup in the next patch.
changedMagic and Heroes Our magic system, integral to our heroes' abilities, is now in place, with spells ready and waiting for the final character models. The talent behind these developments promises an exceptional experience for our players.
Avalon Lords: Dawn Rises changes
changedWe previously shared our excitement about the impending arrival of version 2.0 in December. However, as with any grand quest, sometimes the path takes unexpected turns. We're here to provide an update and share some thrilling news about what lies ahead.
changedA Strategic Shift to 1.7 Our journey towards 2.0 unveiled challenges that required us to rethink our strategy. As we delved into the complexities of squad combat, we encountered performance hurdles, some legacy issues from the game's earlier incarnation, and some from our ambitious endeavors. The solution? We hit the proverbial red button in early December, taking a bold step to overhaul significant parts of the game.
changedPerformance Breakthroughs Our dedicated team, bolstered by recent additions, has worked tirelessly to re-engineer various elements of the game. The result? A phenomenal leap from a comfortable 70 FPS to an astounding 200+ FPS on a decent system. We've also tackled the performance impact of environmental elements like shrubbery and trees, enabling expansive fields of grass to flourish alongside this remarkable FPS improvement.
changedRevolutionizing Multiplayer and Squad Combat We've gutted and are in the process of reconstructing our multiplayer network code from the ground up. We're not just rebuilding; we're reimagining. Our early steps into squad combat showed promise but faced performance issues. Now, we're rapidly progressing towards a system that can support not just hundreds, but thousands of squads, with only nominal performance impact. It's a bold venture, but we're optimistic about the potential.
addedStructural Renaissance A new environment designer has joined our ranks, and their talent is nothing short of extraordinary. They have nearly completed a full overhaul of our structures for Dawn, infusing them with the full HD splendor they deserve. Expect to see a completely revamped structure setup in the next patch.
Avalon Lords Update - The Road to 2.0 and Beyond
Greetings, valiant Lords and Ladies of Avalon,
We previously shared our excitement about the impending arrival of version 2.0 in December. However, as with any grand quest, sometimes the path takes unexpected turns. We're here to provide an update and share some thrilling news about what lies ahead.
https://www.youtube.com/watch?v=nJFPFC5_HBo
A Strategic Shift to 1.7 Our journey towards 2.0 unveiled challenges that required us to rethink our strategy. As we delved into the complexities of squad combat, we encountered performance hurdles, some legacy issues from the game's earlier incarnation, and some from our ambitious endeavors. The solution? We hit the proverbial red button in early December, taking a bold step to overhaul significant parts of the game.
Performance Breakthroughs Our dedicated team, bolstered by recent additions, has worked tirelessly to re-engineer various elements of the game. The result? A phenomenal leap from a comfortable 70 FPS to an astounding 200+ FPS on a decent system. We've also tackled the performance impact of environmental elements like shrubbery and trees, enabling expansive fields of grass to flourish alongside this remarkable FPS improvement.
Revolutionizing Multiplayer and Squad Combat We've gutted and are in the process of reconstructing our multiplayer network code from the ground up. We're not just rebuilding; we're reimagining. Our early steps into squad combat showed promise but faced performance issues. Now, we're rapidly progressing towards a system that can support not just hundreds, but thousands of squads, with only nominal performance impact. It's a bold venture, but we're optimistic about the potential.
Structural Renaissance A new environment designer has joined our ranks, and their talent is nothing short of extraordinary. They have nearly completed a full overhaul of our structures for Dawn, infusing them with the full HD splendor they deserve. Expect to see a completely revamped structure setup in the next patch.
Magic and Heroes Our magic system, integral to our heroes' abilities, is now in place, with spells ready and waiting for the final character models. The talent behind these developments promises an exceptional experience for our players.
Embracing the Early Access Chapter 1 Looking ahead, we've decided to mark our official early access with the release of Chapter 1 of our storyline. This chapter will immerse you in King Arthur's return, the encroaching darkness, and the direction of our single-player campaign.
A Commitment to Our Vision We've heard your concerns about rebranding, but rest assured, my vision for Avalon Lords will be realized. The marks of past challenges are worn proudly, symbols of our dedication and effort. Our story of Arthur will be told, and we will tell it with passion.
For Avalon, we march forward!