放置地牢-AutoDungeon
Steam News 24 April 202627d ago

Demo2026.4.22 Update

1.Clarified the categories of the three potion slots; healing potions can now be placed in the third slot as utility potions; 2.Special dungeons now drop corresponding exchange materials upon completion (1 per run); 3.A…

Update log

Full 放置地牢-AutoDungeon update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
  • Fixes
  • Maps
changed1.Clarified the categories of the three potion slots; healing potions can now be placed in the third slot as utility potions;
added3.Added exclusive equipment and skill exchanges for the current stage’s special dungeons in the shop’s “Exchange” tab;
fixed4.This should completely fix the issue where closing the game via the top-right window button caused loss of character level, gold, and experience (THANK YOU all for the feedback—truly appreciated! ); 5.Fixed an issue where potion cooldown reduction affixes displayed incorrect values;
fixed6.Fixed incorrect values in the Sharpshooter elite talent nodes;
fixed7.Fixed an issue where filter presets did not update after switching characters;
fixed8.Fixed an issue where passive skill growth values from special dungeon drops were too low;

1.Clarified the categories of the three potion slots; healing potions can now be placed in the third slot as utility potions;

2.Special dungeons now drop corresponding exchange materials upon completion (1 per run);

3.Added exclusive equipment and skill exchanges for the current stage’s special dungeons in the shop’s “Exchange” tab;

4.This should completely fix the issue where closing the game via the top-right window button caused loss of character level, gold, and experience (THANK YOU all for the feedback—truly appreciated! ); 5.Fixed an issue where potion cooldown reduction affixes displayed incorrect values;

6.Fixed incorrect values in the Sharpshooter elite talent nodes;

7.Fixed an issue where filter presets did not update after switching characters;

8.Fixed an issue where passive skill growth values from special dungeon drops were too low;

9.Fixed display issues in the character status panel and added racial bonus text at the top;

10.Fixed an issue where enemies would still respawn during the “Continue Battle” countdown in the first special dungeon;

11.General-purpose special dungeon tickets now act as fallback tickets and will not be used first; 12.Fixed an issue where reopening the map after closing the dungeon details panel could show incorrect dungeon names and descriptions.

Source

Steam News / 24 April 2026

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