Update log
Full 放置地牢-AutoDungeon update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Fixes
- Balance
- Performance
1.Increased the level cap to 40;
2.Added several new mini dungeons: 2 normal boss dungeons and 2 special boss dungeons;
3.Updated the workbench UI: it now displays the affixes of the item being modified, and changed affixes will flash during modification;
4.Fixed an issue with Left and Right Hook skills—now they chain correctly;
5.Fixed an issue where the “Falconer” could not summon at the start of combat;
6.Increased the projectile speed of most Sharpshooter skills;
7.Fixed an issue where “Flame Aura” and other damage-based aura skills were excessively affected by weapon damage;
8.Fixed cases where the filter would not work properly;
9.Fixed an issue where elemental damage bonuses from other sources were not reflected in the character panel;
10.Fixed an issue where a newly created character’s racial talents could affect other characters;
11.Fixed an issue where racial talents could cause infinite stacking of gold gain;
12.Locked equipment can now be unlocked directly within the workbench after being placed there;
13.Fixed the affix display for “Cursed Equipment”: it now correctly shows one doubled affix and one negative affix;
14.Improved the stability of the save system.
Source
