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Steam News26 February 20264mo ago

Better Bass Blade + enemy tuning

Thanks for the thoughtful feedback in reviews and discussion posts! Better Bass Blade increased max blade length (except in training) bigger and brighter blade impact effect increased knockback on dragons from blade hit

In this update3

Full notes

Full AUDIOMECH: your music transformed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions7 changes0 removals
  • Gameplay
changedBetter Bass Bladeincreased max blade length (except in training)
changedBetter Bass Bladeincreased knockback on dragons from blade hits (when bass is strong)
changedEnemy Tuningdecreased maximum size for bass balloons. These were escaping a little too fast once the music's bass had fully inflated them.
changedEnemy Tuningincreased max blade size for bass walkers
changedEnemy Tuningbass walkers will now "jump" with bass hits even more
changedEnemy Tuningdecreased medium-intensity bullet speed - makes it easier to see enemy bullets moving in sync with their part of the music.

AUDIOMECH: your music transformed changes

changedincreased max blade length (except in training)
changedincreased knockback on dragons from blade hits (when bass is strong)
changeddecreased maximum size for bass balloons. These were escaping a little too fast once the music's bass had fully inflated them.
changedincreased max blade size for bass walkers
changedbass walkers will now "jump" with bass hits even more

Thanks for the thoughtful feedback in reviews and discussion posts!

Better Bass Blade

  • increased max blade length (except in training)

  • bigger and brighter blade impact effect

  • increased knockback on dragons from blade hits (when bass is strong)

  • less inertia on directional changes while in bass blade form

Enemy Tuning

  • decreased maximum size for bass balloons. These were escaping a little too fast once the music's bass had fully inflated them.

  • increased max blade size for bass walkers

  • bass walkers will now "jump" with bass hits even more

  • decreased medium-intensity bullet speed - makes it easier to see enemy bullets moving in sync with their part of the music.

  • increased enemy bullet max lifespan

Fixes

  • some background text was reversed during gameplay

  • multimedia buttons were sometimes staying highlighted after use

Source

Steam News / 26 February 2026

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